Master your keyboard, earn credits, unlock upgrades, and explore unique game modes in this fast-paced typing game.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 191
- 24h player peak
- 215-7
Think you know every corner of your favourite maps? Race the clock, drop your marker, prove it. A competitive map knowledge game
Play poker with your friends! Relax, grab a drink (irl), and bankrupt your buddies.
Open-source DarkRP gamemode for S&box, built on top of Facepunch’s official Sandbox mode.
Bounce, break, repeat. Clear the bricks, chase the high score, don't drop the ball.
chaotic, party game inspired by the fast-paced madness of Overcooked gameplay
Race your friends to the top while all the newest models from the community are streamed in and hurled directly at your face!
A 3D voxel placer where every block you place stays forever, for everyone.
Shoot down the enemy target while racing against time
Dark maze. Find your way out. Race through the maze - don't get caught in the darkness.
Open world climbing, Chill with your friends or race for the best times.
A survival game in space where you can build your spaceship (Unfinished)
A simple coin-flipping game based on Unfair Flips. Build streaks, buy upgrades, and see how far you can push your luck.
Fast-paced driving game where cash is king.
Classic fast-paced arena FPS with modern feel and look.
Guide your ball along an endless procedural zigzag track using just the Spacebar. Don't lose your focus!
You know it. And you love it. Take your rocket launcher and shoot under your feet to reach maximum speed!
SpaceBox is a simple Spaceship building game inspired by SpaceBuild of Garry's Mod's Past
An adventerous clicker game with a animated planets and leaderboard space battles! Nice first time experience using the engine!
Fun with curves! A visualizer for s&box.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.