A fully interactable planetarium with information and imagery from NASA and other astronomy organizations
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 449
- 24h player peak
- 518
An open-source, community-driven successor to GMod's Sandbox. Work in progress!
A fast-paced multiplayer FPS sandbox featuring a diverse arsenal of weapons!
1 Murderer, 1 Gun, and a bunch of paranoid people. Trust no-one.
Build a raft and try to survive a flood in this gmod classic revitalized for s&box!
Tactical military first-person shooter with a separate class system and zombie survival.
A weapon playground with a mix of game modes. Practice shooting or challenge yourself in the arena.
Open-Source Sandbox - Assemble a hovercraft and wire it to stay airborne, spawn asset.party models, physgun your friends!
A simple multiplayer deathmatch where you can utilise your revolver to propel yourself across the map
Train your aim while recreating classical piano pieces with each shot physically playing the keys of the piece.
Trickshot is a FFA shooter on Rust. Earn points for kills, pull off trickshots, 360s or noscopes to gain extra points for style!
Compact maps, instant weapons, and fast rounds with quick matches.
Welcome to our Sandbox DarkRP experience, a roleplay environment built around the classic foundation of law versus crime.
Shoot down the enemy target while racing against time
Random Events. Free S&BOX Skins. 6+ Weapons. Dynamic shooter. Case Simulator
An online Backrooms survival extraction where players loot, fight, evade entities, and extract alive with everything to lose.
Fast-paced driving game where cash is king.
Climb the leaderboards in an action-packed counterfeit money printing tycoon. The streets don't sleep in Mafia Street.
You like cats?? Give them GUNS!!!
A deathmatch with guns from decades ago
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.