Build, create and explore in our official Sandbox game.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 436
- 24h player peak
- 518
Massacre hordes of bizarre, deadly enemies and build unstoppable perk combinations.
Click the apple tree, buy upgrades, unlock achievements, and prestige to build the ultimate harvest empire!
A work in progress inspired by the game mode from Garry's Mod Zombie Survival.
Build, grow, and expand your own isometric farm.
Build a raft and try to survive a flood in this gmod classic revitalized for s&box!
A voxel-based FPS where players build, destroy, and fight in fully destructible environments.
Recreated Garry's Mod Sled Build for s&box.
Multi-Singleplayer tabletop-style strategy game where players explore, trade, and build on a hex-grid map.
Chop down trees and build your ultimate lumber yard.
An idle business game where you build a global empire from a simple lawn service through upgrades and automation
A fun roleplay experience, build on Source 2 for the s&box community!
Draw art, destroy other arts, just place pixels at random
A refined, builder-focused sandbox built on S&box's sandbox, designed for precision, control, and creative freedom.
Fight for territory across the map in fast-paced gang fights. Claim a home, lock the doors, build out your base .
Build your criminal empire, click for money, upgrade income and become the richest crime boss.
Build a factory to collect and process Sand
Immersive sim roleplay life simulator. Play both alone and together!
Build and manage your own restaurant!
The ultimate case opening and idle economy simulator. Build your black market empire, one case at a time.
Gather resources, build your defenses, and smash the enemy base in a 6v6 FPS showdown!
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.