Components for player controller
s&box libraries
Libraries worth noticing.
A lean index of favored s&box libraries.
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The ultimate Server Administration Library
A shrimple yet versatile character controller/move helper that performs great
Do not use anymore, SpriteRenderer and Sprite Resource are built-in now.
A fully complete water library including GPU compute shaders, underwater post processing and more!
Every type of ragdoll you might need
A library used to retrieve video stream urls for use with the VideoPlayer class.
Generate Height/Splat Maps within the editor!
Edit, meshes, textures, and models directly from blender to the scene viewer
Create custom reusable particle systems and control their parameters from the editor or code!
Work-in-progress old-school shading model
No summary provided.
Now go and make backrooms gamemode with that
No summary provided.
An alternative Curve structure featuring better performance and editor features like undo, snapping, and automatic interpolation
No summary provided.
State machines using Action Graph.