Drop balls through rotating neon rings, earn cash, buy upgrades, unlock skins, and chase bigger rewards.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 195
- 24h player peak
- 213-51
Drop cute fruits into a jar, merge matching pairs, and chase a high score before it overflows.
Click to earn, buy upgrades, and hunt 200 achievements in a cozy, satisfying arcade clicker game!
Master hundreds of hand crafted levels to golf for infinity!
Throw a paper plane as far as you can. Earn cash for bigger and better planes!!!
Can’t reach 2048? Here are some power-ups to help you!
An idle auto-battler where everything is a number, unlock skills, roll abilities, and rebirth for more!
Simple clicker game. Here you can beat up Uncle Donald. Stay tuned for updates. Your suggestions are welcome.
A skateboarding game with wobbly ragdoll physics
Survive against hordes of enemies and aim for massive high scores in this neon retro twin stick shooter!
A small, classic, and hassle-free Coin Pusher.
Fast-paced arcade simulator with unlockables
Play through a variety of PICO-8 games with Achievements and Leaderboards!
A top down arcade racer to play with your friends, or by yourself.
Physics sim object cleaning game. You get 33 seconds to clean each batch of objects.
Turn off V-Sync if input lags, Press Q for the menu...
Dodgeball on steroids. Charge it up, dash in their face, catch for a free Overcharge — push too far and you stun yourself.
Blast your competition to bits in a high-octane bomb fest. Play up to 3 friends, strangers or bots!
A minimalist 2D shooter with multiple gamemodes
Dig, sell, and upgrade your way to the bottom of the earth in this addictive mining adventure!
Welcome to Fabrica! This is a unique game that mixes the best of Tycoon progression with Tower Defense action.
The ultimate challenge in block dropping puzzle games.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.