馃弲 Time Trial Crash Course Chaos! 馃弫
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 443
- 24h player peak
- 518
Build, create and explore in our official Sandbox game.
Massacre hordes of bizarre, deadly enemies and build unstoppable perk combinations.
Turn off V-Sync if input lags, Press Q for the menu...
Conquer territories, expand your empire, and dominate the battlefield in this fast-paced 2D strategy game.
PSX Styled Fast-Paced Shooter.
A fast-paced typing game where you can improve your keyboard skills. Find arcade games, Idle progression, and a Typing-Shooter!
Online Quoridor duel: race to the far side and wall your rival in. Bots, MMR ranks, 4 arenas.
A fast-paced multiplayer FPS sandbox featuring a diverse arsenal of weapons!
Race marbles through various courses - first marble to the goal wins!
Demo slice of a horror first-person game that we're developing.
Retro Style Air Combat Arena Shooter
Fast-paced arcade simulator with unlockables
A 3D voxel placer where every block you place stays forever, for everyone.
Cick with PHONK, upgrade, and race to the top - the best Cheese Magnates earn exclusive skins every week馃殌馃
Case opening Simulato is a fast-paced multiplayer game that merges the adrenaline of 3D parkour with the thrill of case opening.
Jumper is a challenging platformer style game where you must work your way to the top. Can you do it!?
Open-source DarkRP gamemode for S&box, built on top of Facepunch鈥檚 official Sandbox mode.
Allows you to walk around maps. You can't do anything else.
馃挘 Blow up your enemies and be the last one standing!
Duplicate crap into your enemies faces.. or punch them into SUPERVIOLENT GORE EXPLOSIONS
Drive tiny RC cars with friends across wild community maps while chatting and goofing off- no rules, just fun.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.