s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

Developing an s&box game?View your game’s analytics
games
1.8k
playing now
203
24h player peak
215-7
Filter
Sort by
01
Only Up! thumbnail
Only Up! noglyph.only_up

A challenging multiplayer parkour course for those who think they have what it takes.

0playing now24h peak 0
+0 24h
226favorites
121upvotes
52%Terry score
03
MOMENTUM thumbnail
MOMENTUM vxo.momentum

Parkour movement-shooter inspired by Mirror's Edge and Titanfall. 2v2 PvP arenas and Freerun (Run on any map uploaded to S&box)

0playing now24h peak 0
+0 24h
93favorites
54upvotes
84%Terry score
04
Source Movement+ thumbnail
Source Movement+ parity.extended_movement

Adds surfing physics, air strafing, climbing, bunny hopping, and more like Wall Jumps/Wall Slide (Parkour).

0playing now24h peak 0
+0 24h
83favorites
116upvotes
58%Terry score
05
Kreedz Climbing [KZ] thumbnail
Kreedz Climbing [KZ] rcnoob.kreedz_climbing

A kreedz climbing gamemode

0playing now24h peak 0
+0 24h
62favorites
93upvotes
46%Terry score
06
Iron Summit thumbnail
Iron Summit stellawisps.climbinggrounds

Open world climbing, Chill with your friends or race for the best times.

0playing now24h peak 0
+0 24h
52favorites
35upvotes
85%Terry score
07
Keep Climbing thumbnail
Keep Climbing clicker.keep_climbing

Race through 75 parkour courses — from breezy warm-ups to brutal gauntlets — and unlock achievements along the way!

0playing now24h peak 0
+0 24h
14favorites
6upvotes
29%Terry score
09
Tool thumbnail
Tool lebak.tool

a chaotic physics-based climbing game where you copy and stack props to get through a mysterious facility.

0playing now24h peak 0
+0 24h
9favorites
8upvotes
43%Terry score
10
Climb Up! thumbnail
Climb Up! barabira.climb

See how fast can you climb to the top ^no respawns^, a leaderboard will be added soon.

0playing now24h peak 0
+0 24h
8favorites
5upvotes
35%Terry score

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.