Loot, survive, and extract in a brutal world where every decision matters.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.8k
- playing now
- 254
- 24h player peakhistory
- 284+11
this is the last clicker game you ever play.
Every step shrinks you smaller. Farm Wins, buy upgrades, rebirth, and climb the leaderboards with friends!
Physics-driven 2.5D motorcycle trials with records, ghosts, bike unlocks, and a community track editor.
Sharpen your aim. Three speeds, one crosshair, endless improvement.
Time your jumps. Chase the horizon. One more run.
A fast multiplayer arena game where you eat, grow, split, and try to become the biggest cell on the map.
Open your own supermarket! Inspiration taken from retail tycoon on Roblox
Dodge the neon. Chase the grid. How long can you survive?
The juicy racer full of speed, chaos, boosts, and ridiculous crashes
Place bombs, trigger chain reactions, survive as long as you can!
Survive endless waves of zombies with a ray gun in a sealed test town. Chain combos, top the leaderboard.
Lock on. Stay on. Smooth tracking is a skill — train it.
Explore and observe paranormal horrors in abandoned hotel
Wave-based zombie survival game with a unique style inspired by Ed-Edd-n-Eddy and crappy MS-Paint doodles.
A group of hunters seek out the stealthy props
A skateboarding game with wobbly ragdoll physics
Race marbles through various courses - first marble to the goal wins!
1 Murderer, 1 Gun, and a bunch of paranoid people. Trust no-one.
Throw yourself down a pit to break as many bones as possible
Case opening Simulato is a fast-paced multiplayer game that merges the adrenaline of 3D parkour with the thrill of case opening.
Experience the life of an average Finn
Race to the finish and screw over your friends in this round-based platformer.
Allows you to walk around maps. You can't do anything else.
Global s&box player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.