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Murder

despawn.murder

1 Murderer, 1 Gun, and a bunch of paranoid people. Trust no-one.

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About

Premise

There's a Murderer amongst everyone, and you only have 1 gun! Eliminate the Murderer, or be eliminated...

Feedback

This is not finished, feel free to join our Discord and leave feedback https://despawn.gg/discord

Input

  • [WASD] - Move around
  • [LMB] - Shoot your Gun/swing Knife
  • [RMB] - Hold to charge throw your Knife
  • [E] - Pick up Clues/Props/Gun
  • [1] - Deploy/Holster weapon
  • [SHIFT] - Sprint
  • [Q] - Callout Menu
  • [B] - Powerup shop for Murderers
  • [I] - Skins Menu

Clues

Bystanders must collect 5 clues to get a gun.
Murderers must collect clues for the ability to disguise as slain bystanders, purchase powerups, and deny the bystanders clues!

Tips

  • Murderers can charge & throw their knife
  • Avoid killing other bystanders
  • Be careful showing you have a gun! The Murderer will target you

Player history

24h range · hourly averages

Updates

11 updates
Added: Connection quality issue indicator Swapper effect 13 changes

Added

  • Connection quality issue indicator
  • Swapper effect
  • Swapper is now enabled by default

Improved

  • Murderers can no longer kill each other to prevent griefing
  • If a bystander kills another bystander, they're now blacklisted from ALL guns
  • Flashlight now has a cooldown so it can't be spammed
  • Swapper shuffle algo
  • Singular form for murderer announcement
  • Role shop now closes instantly on purchase

Fixed

  • Corpse duplication glitch where it'd spawn multiple times due to deync
  • An issue where multiple guns could drop from friendly fire
  • Voice chat now renders above round end screen
  • Achievements not working
Version 1.12 Grenades, Sprays & Fixes Smoke and concussion grenade 17 changes

Added

  • Smoke and concussion grenade
  • Sprays (press H)
  • Player tab in the escape menu with voice controls and speaking indicator
  • Door sound effects

Improved

  • Nerfed Katana's movement speed from 55 units/s to 45 units/s. It was a tad too fast.
  • Icons for all escape menu navigation entries
  • Instant role shop open/close (no more fade transition)
  • Loadout tab now has icons showing the weapon with the skin applied
  • You can now equip skins for weapons even if you don't have the weapon equipped
  • Stalkyard now spawns fewer clues in an effort to prevent players from gaining extra guns too fast on that specific map

Fixed

  • Team-kill penalties no longer trigger during round-end grace period
  • Murderer overhead tag hidden when spectating teammate in first-person
  • Ragdoll collision sound glitch
  • You will no longer see the "Knife Thrower" upgrade if you have a katana as it wont do anything
  • An issue where tutorial hints would not show the proper icon for the input

Known issues

  • Ability to push others out of the map. We are working on fixing this.
  • Fate tree hitboxes being very annoying.
Added: The map Plaza is back with large reworks designed to allow sneakier rotation around… A 2 second grace period after a round is over before switching to black 11 changes

Added

  • The map Plaza is back with large reworks designed to allow sneakier rotation around the map instead of being forced into big open spaces
  • A 2 second grace period after a round is over before switching to black
  • Player list to escape menu

Improved

  • Pressing Escape in the shop menu will now close the menu
  • GPU performance significantly
  • The escape menu is now instant instead of animated in/out
  • Voice chat UI

Fixed

  • Fixed an issue where corpses would T-pose on dedicated servers
  • Fixed an issue where tutorial input indicators would not show up at times
  • Fixed an issue where lobby privacy would not work

Removed

  • Removed SSAO to improve performance
Show 8 older updates
Version 1.9 Update 1.9 A new class system (Light/Medium/Heavy) 10 changes

Added

  • A new class system (Light/Medium/Heavy)
  • A new cosmetics system
  • Ability to use s&box avatars
  • A new escape menu
  • Added the ability for the host to change map mid-game

Improved

  • Bystanders that kill another bystander are now fully blacklisted from picking up that same gun.

Fixed

  • Fate map icon not showing
  • Multiple spectators spawning per player causing network lag
  • A weapon indicator code error

Known issues

  • Plaza has been disabled due to a bug.
Version 1.8 Update 1.8 New map: Fate 12 changes

Added

  • New map: Fate
  • Detective Shop, the detective subrole can now access a shop just like Murderers
  • Elevation Evidence Hint, telling you if the Murderer is above/below/same level as you
  • Evidence UI element that shows you all evidence you've collected during the round at all times

Improved

  • Gun muzzle flash is much more noticeable now
  • Made the Gun 25% faster to draw
  • Improved CPU physics performance noticeable on all maps
  • Tutorial Hint UI now requires input to dismiss, instead of just disappearing after 5s

Fixed

  • Fixed an issue where the Murderer silence upgrade would not work until you redeployed your knife
  • Fixed an issue where the Snitch's Evidence sharing would use the Snitch's perspective, which meant hints could be wrong, i.e "The Murderer is far away" from the perspective of the Snitch, but your local player could actually be next to the Murderer. Now each player independently evaluates the hint from their perspectives.
  • Fixed an issue where if the host left during the win screen it'd mess up the lobby for the next 2 minutes
  • Fixed a bunch of camera bugs when desync'd
Version 1.7 Update 1.7 New map - Clue 12 changes

Added

  • New map - Clue
  • Added grates to Fracture

Improved

  • Optimised CPU performance in high player lobbies
  • Lots of small optimisations that should give a CPU FPS boost of 2-5% in most scenarios
  • Improved Fracture

Fixed

  • Fixed an issue where buying upgrades would sometimes not work when there were multiple Murderers
  • Fixed an issue where you'd get stuck in the win screen if the host left during it
  • Fixed an issue where players would not have a hitbox, being impossible to kill
  • Fixed an issue where stuck sound would not play on non hosts
  • Fixed an issue where corpse UI would mistakenly fade in/out
  • Fixed an issue where map loading would sometimes fail

Removed

  • Cluedo has been temporarily disabled until we fix the issue with clues not spawning on it
Version 1.6 Update 1.6 Added flagship map, Clue. 30 changes

Added

  • Added flagship map, Clue.
  • New subrole - Hoarder. Allows you to see loot through walls if it's close enough to you.
  • Clairvoyant subrole can now see the outline of corpses for 3 seconds after death.
  • Scoreboard will now show the character name after death
  • Scoreboard now has a players tab
  • Zones have been added to all maps
  • Completely redesigned HUD
  • New evidence hint to for zones
  • Death Cam will now show the killer + name of corpses
  • Added chat channels, making it easy to see who's dead + allow Murderers to talk to each other
  • Main Menu music

Improved

  • Stamina has been adjusted to be way less punishing
  • Revolver will now be "thrown" when dropped, not just drop down flat
  • Ground collisions on Stalkyard
  • Readability on most menus
  • Reduced Notification Feed UI's colors into 4 instead of 20+
  • Powerups menu will now close if you click outside any card
  • Network performance for footsteps
  • Improved lobby screen

Fixed

  • Subrole behaviours not working on non hosts, i.e Clairyovant and Coward.
  • Cluedo spawn points now work after changing map
  • Angular velocity not being reset on props between rounds
  • Win Screen sometimes not showing
  • Being able to see the Murderer text if they were disguised
  • Tags carrying over between disguises allowing players to deduce it's a disguise
  • Sprinting anim not showing on knife/gun if you deployed the weapon after you started sprinting
  • Play window break sound at window instead of player
  • Issue where skin loading could cause an error
  • Issue where tutorial would always show on every load

Removed

  • The stamina penalty for hitting full exhaustion
Version 1.5 Update 1.5 Added subroles 15 changes

Added

  • Added subroles
  • Added Fracture map
  • Added throwing anchor points for melee weapons so they always stick upright in targets when thrown
  • Added impact effcts for melee weapons

Improved

  • Melee Weapons will now bounce off dynamic props when thrown
  • Overhauled role reveal screen
  • Overhauled tutorial screen
  • Overhauled win screen
  • Overhauled inventory screen
  • Lowered AFK timer to 90s instead of 180s

Fixed

  • Fixed issue where people might not have colliders in lobbies with a lot of players
  • Fixed issue where overhead speaker icon & text would not be visible
  • Fixed issue where dead players cannot hear alive players speaking

Removed

  • Warm/Cold toned Murderer hints.

Known issues

  • Win Screen can get stuck sometimes
Version 1.4 Update 1.4 Added a basic cosmetics system 29 changes

Added

  • Added a basic cosmetics system
  • Added a new Gun with 3 skins
  • Added a new Melee variant (Hatchet)
  • Added the new Evidence System
  • Added a new Main Menu
  • Added stats system
  • Added new movement
  • Added a ticketing system for Murderer, making you more likely to be selected for Murderer if you haven't been a Murderer for a while
  • Added Russian, French, German and Danish translations
  • Added ability to rotate camera when spectating in third person
  • Added more options for Multi-Murderer to make it more balanced
  • Added Loot options
  • Added host migration

Improved

  • Redid the design for radial menu & added tagging + the ability to use callouts on corpses
  • Reworked experience system
  • Updated Plaza to latest version
  • Network security
  • Network performance for loot

Fixed

  • Fixed an issue where Lobby Creation causing a crash on the Host
  • Fixed an issue where Network synchronisation failing causing crashes
  • Fixed an issue where Player Hints were not the intended range
  • Fixed an issue where a dropped revolver could errors if on cooldown when the round ended
  • Fixed an issue where the Witness System could bug out on suicide
  • Fixed an issue where you couldn't run a dedicated server
  • Fixed an issue where spectator text would be out of sync with who you were actually spectating
  • Fixed an issue where disguise sound would play at World Origin instead of at the corpse
  • Fixed an issue where the sound for powerups weren't playing in 2D
  • Shooting is now blocked while round end screen is active

Known issues

  • Temporarily disabled glass on Plaza
Added: Added a new Main Menu Added new movement 7 changes

Added

  • Added a new Main Menu
  • Added new movement
  • Added a ticketing system for Murderer, making you more likely to be selected for Murderer if you haven't been a Murderer for a while
  • Added Russian, French, German and Danish translations

Improved

  • Updated Plaza to latest version

Fixed

  • Fixed an issue where spectator text would be out of sync with who you were actually spectating
  • Fixed an issue where disguise sound would play at World Origin instead of at the corpse
Version 1.0.2 Update 1.0.2 !rtv Command to allow people to vote for a map change 30 changes

Added

  • !rtv Command to allow people to vote for a map change
  • 30 second preparing phase after loading into the new map
  • New scoreboard
  • Volume sliders per player
  • Blood effects and a lightcookie texture for flashlights
  • Corpse collision (bodies now pile up)
  • 3rd person effect to better visualize when others use flashlights
  • (Plaza) Defensive wall behind the gun store and a second entrance to the attic
  • (Plaza) Ladder to access the Canopy

Improved

  • Flashlights are brighter, more usable, and now properly light up players' faces
  • Increased stamina and improved ladder movement
  • Revolver shots can now penetrate 4 panes of glass (useful on Cluedo)
  • Round duration is 2 mins, capped at 3 mins max (kills extend time but never beyond cap)
  • Carried props now maintain rotation and rotate with the player
  • Nameplates and persistent muting
  • (Plaza) Significantly improved lighting, widened windows, and replaced tires with climbable crates
  • (Plaza) Changed canopy texture to be less traumatic
  • Optimization by adjusting tickrate from 60 to 30

Fixed

  • Input lag issue
  • Bug related to killing someone with the Gun
  • Spectating bug when joining
  • Glass not being breakable on Plaza
  • Issue where Terry would refuse to put on clothing
  • Issue revealing the Murderer's identity on UI when disguised
  • Initial synchronization issues causing roles to fail
  • Freecam hint remaining visible while in Freecam
  • (Plaza) Stuck spots on Stalkyard and the attic ladder

Removed

  • Automatic dismissal of the Death Camera (it no longer skips automatically)
  • (Plaza) Access to parts of the Restaurant
  • (Plaza) Stack of existential tires (replaced with crates)

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