s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

games
1.6k
playing now
430
24h player peak
518
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01
Ghoul Grounds thumbnail
Ghoul Grounds brick.ghoul_grounds Play

Wave-based zombie survival game with a unique style inspired by Ed-Edd-n-Eddy and crappy MS-Paint doodles.

+15 24h
1players24h peak 7
7.2kfavorites
6.7kupvotes
96%Terry score
06
NodeboxShowcase thumbnail
NodeboxShowcase manonox.nodeboxshowcase Play

Nodebox is a reimagining of Wiremod gates from Garry's Mod made in S&Box (There's a library, go find it)

+0 24h
0players24h peak 0
40favorites
49upvotes
80%Terry score
08
Scrambled thumbnail
Scrambled duc.scrambled Play

Scrambled is a brain teaser where you rearrange letters to find the original word, with daily new challenges!

+0 24h
0players24h peak 0
18favorites
14upvotes
75%Terry score
10
Glutton Arena thumbnail
Glutton Arena code9.glutton_arena Play

Eat, grow, and dominate! Split to hunt, feed viruses to explode rivals. Can you top the leaderboard?

+0 24h
0players24h peak 0
10favorites
7upvotes
59%Terry score
11
Brainflock thumbnail
Brainflock harox.brainflock Play

You know the password but the lock only accepts Brainfuck code

+0 24h
0players24h peak 0
9favorites
17upvotes
79%Terry score
12
Hex thumbnail
Hex beary.hex Play

Hex is a programming puzzle game about writing code to replicate 3D objects

+0 24h
0players24h peak 0
4favorites
3upvotes
36%Terry score
15
voidrp thumbnail
voidrp codyvrp.voidrp Play

No summary provided.

+0 24h
0players24h peak 0
2favorites
3upvotes
14%Terry score
16
Arcane thumbnail
Arcane horizonstudio.arcane-code Play

No summary provided.

+0 24h
0players24h peak 0
0favorites
0upvotes
0%Terry score
17
CookieClicker thumbnail
CookieClicker vibecoders.cookieclicker Play

No summary provided.

+0 24h
0players24h peak 0
0favorites
0upvotes
0%Terry score

Player activity history

24h range · hourly peaks

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.