DarkRP Reborn: the foundation for the next generation of s&box roleplay.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.8k
- playing now
- 254
- 24h player peakhistory
- 284+11
Plinko+Roguelike. Drop the ball. Watch it bounce. Build an engine that breaks the game.
Explore Wikipedia with your friends in 3D.
Manage a farm, Delve deep into dungeons and maintain relationships with the Wildacre folk.
Climb an endless tower of floating platforms. One slip and you fall. How high can you get? Beat the leaderboard.
Hang out, share the radio, sign the guestbook… then watch your friends drop into the void. Social plaza + minigames, 64p.
An enjoyable jousting simulator, with skill checks, stats, leaderboards, unlockables, quests, connected world bosses and more!
No summary provided.
An open-source, community-driven successor to GMod's Sandbox. Work in progress!
A group of Terrorists have Traitors in their ranks, only one side can survive. Who will win?
A chill resource gathering and automation tycoon game with multiplayer sessions, physics-based.
PSX Styled Fast-Paced Shooter.
Simple feature complete deathmatch game
PissWorld is a hardcore survival and colony management game where every decision matters.
Fight for territory across the map in fast-paced gang fights. Claim a home, lock the doors, build out your base .
S&box's most computationally intensive simulation of a torus.
Click to earn, buy upgrades, and hunt 200 achievements in a cozy, satisfying arcade clicker game!
Every step gives you more speed. Run, jump, and escape across giant keyboard keys levels while your movement gets faster!
Manage your own casino and play your own games
ap to mine blocks, bridge the islands, collect wins, hatch cute pet eggs and rebirth for insane multipliers!
Mine Blocks, Sell Ores, Defeat Pit Bosses!
Global s&box player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.