No summary provided.
s&box games
Games being played now.
A live index of public s&box games being played right now.
- games
- 1.7k
- playing now
- 322
- 24h player peak
- 346
2023 return
Walter and Mark arrive to retrieve the animatronic, but something went wrong.
Sloppy-sloppy game! Super robloxlike slop game!
A game where you click cubes. My testing ground for s&box development, enjoy!
Record clones of yourself to automatically prepare sweet treats for customer orders.
The funny and simple arcade.
the adventure awaits in 2034 when the game fully releases
Shoot the toilet stalls that didn't turn of the light !
Simple bunnyhop and surf game with n64 graphics, very early in development only testing the movement right now
A fast-paced piano tiles inspired game with 3 diferent gamemodes to play
Prototype atm come back later :)
Higher or Lower is a quick guessing game. See a number and guess if the next is higher or lower. Guess wrong and you lose.
funny desc
A puzzle game about rolling a dice across a board and landing on matching tiles to score!
Deliver melons, hug your waifu, and don't freeze to death.
It's a classic tycoon game like on Roblox
Don't call yourself a movement god if you haven't played this Jump n' Run. Reach #1 on the Leaderboard and show everybody!
ATM a simple building game. It is still WIP, by WIP I mean more items are planned.a
Player activity history
About s&box games
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
This page tracks public s&box game packages and sorts them by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Why people make s&box games
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
The list is not a ranking of quality. A new game can move quickly because a few people discovered it. An older game can stay relevant because players keep returning. The useful part is the pattern: which games are active now, which ones are gaining attention, and which ones have built up a base over time.