s&box games
Games being played now.
A live index of public s&box games being played right now.
- games
- 1.7k
- playing now
- 369
- 24h player peak
- 369
No summary provided.
A space-themed clicker game focused on mining resources from different planets.
Teapot Tycoon is a tycoon game where you grow teapots and sell teapots to buy better teapot seeds to get more money
Trivia chronology multiplayer game
a game you definitely never played on any mobile phone before, as it is completely unique ;)
Pure aim training with global leaderboards across three modes — flicks, reflexes, and precision.
Build your flying platform or ship from scratch, survive combat, and don't fall into the void!
The ultimate interactive playground for PBR materials, HDRI lighting, and Source 2 shading guides.
Squid Game Red Light Green Light K-Game Korean Survival
A work in progress game mode based on the Halo 3 Game Mode. Launch props at the Jenga stack. Try to dodge by crouch jumping.
Grow, absorb, survive, and dominate the glowing arena of Massora.
Free For All Deathmatch with Paintball and coin grabbing and whacky physics.
S&Forge is the ultimate crafting puzzle. Drag, combine, and decrypt hundreds of secret recipes to build your technological empir
Play solo or with friends! Run across the platforms before they fall and be the last player standing!
Paint with as many people as you like!
Player activity history
About s&box games
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
This page tracks public s&box game packages and sorts them by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Why people make s&box games
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
The list is not a ranking of quality. A new game can move quickly because a few people discovered it. An older game can stay relevant because players keep returning. The useful part is the pattern: which games are active now, which ones are gaining attention, and which ones have built up a base over time.