A group of hunters seek out the stealthy props
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 454
- 24h player peak
- 518
Chop, sell, upgrade, compete. Cut 30 tree types, master 25 axes, collect pets, and win s&box skins.
A classic COD: Zombies inspired wave shooter.
Round-based tactical social deduction
Explore the world collecting offerings to the Big Marble! Your Faith will be rewarded - unlock new powers and transcend.
Plant, breed, hunt rare phenotypes. Stabilize a legendary strain and own its name forever on the world leaderboard.
Progress with friends, destroy & collect coins, hatch eggs, find legendary pets and optimize your team!
Dive into the ocean depths to collect treasures and avoid dangers! Upgrade your diving gear, hire expedition crews, and more!
Play through a variety of PICO-8 games with Achievements and Leaderboards!
Fight over Skibidis and earn money collecting them!
Stick Heroes is a multiplayer 2D adventure RPG where players explore a pixel world, fight enemies, collect loot, upgrade
Build a factory to collect and process Sand
A pixel art monster taming game with expeditions, fusion, and online play.
Play as an alcoholic monkey and smash dynamic terrain to collect gold and meet your quota!
Slip past guards and steal identities to kill the Occultist.
Hatch, collect, and level pets with unique abilities while battling over Eggs in this multiplayer sandbox!
A voxel based minigame collection
Dodge obstacles, collect coins, chase high scores, and climb the leaderboards in a fast-paced endless runner.
Fly through pipes, collect coins and diamonds, unlock skins, auras and effects, and climb the leaderboards.
Mine blocks, collect brainrots, upgrade, rebirth, Repeat
A classic property-trading board game where players roll dice, buy tiles, collect rent, build sets, and bankrupt friends.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.