s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.9k
- playing now
- 152
- 24h player peak
- 182+5
Just A Game Of Odds. First game I ever made and published. Please let me know how i can improve it. Hope yall enjoy.
Race marbles through various courses - first marble to the goal wins!
Allows you to walk around maps. You can't do anything else.
Experience SWB first hand with a handful of demo weapons!
Demo slice of a horror first-person game that we're developing.
Tactical military first-person shooter with a separate class system and zombie survival.
Just a reupload of the previous one. Restart if you get stuck on the first screen
A short game about kindly descending with caution.
A classic tower defence game. Build towers and defend the exit!
Co-op survival tower defense in first person! Scavenge by day, build at dusk, hold the line when the dead come at night.
An adventerous clicker game with a animated planets and leaderboard space battles! Nice first time experience using the engine!
Walker with additional features
One click, one cookie. It’s as simple as that… at first. Click to produce, invest to automate.
this is my first game i made it have 4 videos that repeat and voice and text and it also mutiplayer e to grab ball
A co-op/solo horror game where you recover cursed artifacts, survive deadly entities, and escape before dawn.
Hide&Seek with parkour need atleast 3 player,still wip,Include Mantle,Climb,Slide,SlideJump.if you stuck press R to respawn
First ever game -> Idle/incremental game with per planet system and economic with 3D rendered solar system
Simple Multiplayer Shooter (First and Third Person) with bots and Weapon Pickups
Fast paced parkour game, beat other peoples record and be the first!! (Still in developement)
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.