Convince FBI Director Kash Patel to release the Epstein files.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 442
- 24h player peak
- 518
Chop, sell, upgrade, compete. Cut 30 tree types, master 25 axes, collect pets, and win s&box skins.
Drive tiny RC cars with friends across wild community maps while chatting and goofing off- no rules, just fun.
Jigsaw Together is a cozy multiplayer puzzle game where you can relax, chat, and solve jigsaws with friends.
Co-op town jobs on a new city map. Realistic cars, litter, leaves, deliveries, rebirth. Up to 64 players. Early Access v0.3.0.
Talk, bluff, accuse, survive. Traitors hide in plain sight, and every vote can change everything.
Match and chat with random players in private apartments to make new friends on Citizens.
Welcome to Minesweeper Online, where you’re not just fighting a grid of hidden explosives—you’re fighting everyone watching you
Communication without barriers, a world without borders
Explore any map alone or with friends. Admin tools, voice chat, flashlight, lantern and lighter, zoom and more!
this is my first game i made it have 4 videos that repeat and voice and text and it also mutiplayer e to grab ball
One hunter. One vampire. Two who don't know which side they're on. Stake & Bluff is a social deduction game for 4 people.
Match with other users to chat over an in-game video feed
Get matched with a random stranger for a friendly chat. Skip anytime to meet someone new.
A Jump and Run Game with the Goal to reach the Red Balloon on TOP.
A multiplayer social hangout — emote, dance, chat, and vibe
A small game and tool about rotating!
Dodge pipes as a flying cheese! Play solo for high scores or join the multiplayer lobby to chat and compete with friends.
Competitive multiplayer typing game. training, 1v1 duels, ranked ladder, 100-floor climb. 56 languages.
This is a game for calm relaxing communication
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.