If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing bu
s&box games
Games being played now.
A live index of public s&box games being played right now.
- games
- 1.7k
- playing now
- 425
- 24h player peak
- 432
this is my first game i made it have 4 videos that repeat and voice and text and it also mutiplayer e to grab ball
A deathmatch with guns from decades ago
Serveur RP Multijoueur Français S&box. Univers DarkRP avec Economie réelle, Métiers exclusifs et Expérience Immersive
No summary provided.
🍔 Run your own restaurant! Cook, serve & upgrade in this multiplayer tycoon cooking game.
Fork of Facepunch Walker, with extra features like a flashlight.
A neural network training with genetic algorithm provides us an intelligent/mastermind birb can fly.
One hunter. One vampire. Two who don't know which side they're on. Stake & Bluff is a social deduction game for 4 people.
No summary provided.
Source-era Deathrun rebuilt for s&box - Alpha v0.3 - Improving every week!
An expanded version of the popular 5-letter word guessing game.
Everybody has a story. Somebody has blood on their hands.
Match with other users to chat over an in-game video feed
game doesn't look like it used to currently, just wait it out
Player activity history
About s&box games
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
This page tracks public s&box game packages and sorts them by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Why people make s&box games
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
The list is not a ranking of quality. A new game can move quickly because a few people discovered it. An older game can stay relevant because players keep returning. The useful part is the pattern: which games are active now, which ones are gaining attention, and which ones have built up a base over time.