About
Play with proximity voice chat as the vampire secretly attempts to convert minions to their side. The hunter gets two deliberation chances per round to call someone out — but firing costs everything. Three rounds, shrinking discussion time, and one wrong accusation is all it takes to lose.
ROLES
Hunter: Find and eliminate the vampire. 2 deliberation attempts and 1 shot per round.
Vampire: Convert both minions before the hunter finds you. One conversion attempt per round.
Minion: You don't know who the vampire is. Survive and see which side claims you.
PHASES
Discussion: Talk and observe. Vampire may attempt a conversion.
Accusation: Hunter picks a target to deliberate on. 2 chances per round.
Deliberation: Target defends themselves. Hunter decides to fire or hold.
WIN CONDITIONS
Hunter wins: Shoot the vampire.
Vampire wins: Convert both minions, or survive all 3 rounds.