s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

Developing an s&box game?View your game’s analytics
games
1.8k
playing now
183
24h player peak
214+12
Filter
Sort by
26
Surf&Box thumbnail
Surf&Box shadowkforge.surfnbox

Surf&Box is inspired by Counter Strike Surf, Bhop & Strafing with multiplayer and leaderboards!

0playing now24h peak 1
+0 24h
656favorites
431upvotes
48%Terry score
28
S&Disaster thumbnail
S&Disaster goders.natural_disaster_survival

Survive as many disasters as possible as the map collapses around you!

0playing now24h peak 0
+0 24h
509favorites
281upvotes
76%Terry score
30
s&Doom thumbnail
s&Doom akuji.doom_port

Classic Doom/Freedoom for s&box. Work in progress. Multiplayer PVP is Released. Co-op coming soon.

0playing now24h peak 1
+1 24h
462favorites
352upvotes
94%Terry score
34
Terrys Papers thumbnail
Terrys Papers dimmies.terryspapers

Meticulously inspect documents, race against the clock, follow the rules and navigate decisions to shape your life.

0playing now24h peak 0
+0 24h
307favorites
381upvotes
91%Terry score
35
Overcharge Dodgeball thumbnail
Overcharge Dodgeball homenistudio.moon_fps

Dodgeball on steroids. Charge it up, dash in their face, catch for a free Overcharge — push too far and you stun yourself.

0playing now24h peak 0
+1 24h
270favorites
168upvotes
93%Terry score
39
HEGEMON thumbnail
HEGEMON scprpprotocol.hegemon

Conquer territories, expand your empire, and dominate the battlefield in this fast-paced 2D strategy game.

0playing now24h peak 1
+3 24h
231favorites
186upvotes
93%Terry score
42
S&box Donut thumbnail
S&box Donut softsplit.donut

S&box's most computationally intensive simulation of a torus.

0playing now24h peak 1
+1 24h
193favorites
343upvotes
82%Terry score
46
Air Hockey thumbnail
Air Hockey shadb.air_hockey

Classic air hockey. Two paddles, one puck, fast reflexes, zero nonsense.

0playing now24h peak 0
+0 24h
182favorites
139upvotes
83%Terry score

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.