s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

games
1.6k
playing now
442
24h player peak
518
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01
S&Miner thumbnail
S&Miner clearlyy.s_miner Play

Dig deep, sell blocks, upgrade your gear, and become the ultimate miner!

+80 24h
56players24h peak 81
5.1kfavorites
4.3kupvotes
89%Terry score
06
stack. thumbnail
stack. notee.stack Play

Stack blocks as high as you can. One miss and it's over. Chain perfect streaks, earn gems, and climb the global leaderboard.

+1 24h
0players24h peak 1
96favorites
82upvotes
92%Terry score
10
Spleef thumbnail
Spleef clearlyy.spleef Play

The Classic Spleef Gamemode. Try to break blocks beneath your oppenents to make them fall and be the last one standing.

+0 24h
0players24h peak 0
64favorites
30upvotes
71%Terry score
12
BouncingBall thumbnail
BouncingBall genbulabs.bouncingball Play

Deflect or fall! Face friends in a chaotic arena of pure reflexes. Block the ball, customize your bat & be the last one standing

+0 24h
0players24h peak 0
19favorites
22upvotes
61%Terry score
16
Block Blast thumbnail
Block Blast meepso.block_blast Play

She block on my blast till I high score

+0 24h
0players24h peak 0
8favorites
12upvotes
72%Terry score
17
Kiru thumbnail
Kiru drakefruit.kiru Play

Hit blocks with lightsabers to the beat of your favorite songs downloaded from beatsaver.com!

+0 24h
0players24h peak 0
6favorites
16upvotes
52%Terry score
19
Trap Empire thumbnail
Trap Empire mostwantedrp.trapempire Play

Run the block, move product, stack cash, and crush rivals. Grow your crew turf to turf until the whole city is your empire.

+0 24h
0players24h peak 1
6favorites
5upvotes
22%Terry score
22
Strafe Shot thumbnail
Strafe Shot mossygames.strafe_shot Play

Arena movement shooter with all the movement options you know and love from games. Early blockout days feedback wanted

+0 24h
0players24h peak 1
5favorites
6upvotes
55%Terry score

Player activity history

24h range · hourly peaks

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.