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SWOLECEROR: MUSCLE WIZARD

vidya.swoleceror

Duplicate crap into your enemies faces.. or punch them into SUPERVIOLENT GORE EXPLOSIONS

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About

SWOLECEROR: MUSCLE WIZARD

He's a sorcerer.. who's also a wizard. And swole. Very swole.

This game has been updated OCTOBER 1ST with additional polish changes!

Suck everything up to blow them all away!

You can pull objects to you with Right Click and shoot copies of them at enemies with R.

Match enemy elemental projectiles with the 1-2-3-4 keys or the Mouse Wheel to absorb them as ammunition and take no damage!

Not your style? In that case..

Fist them into exploding!

Punch enemies with E to send them flying, hitting enemies along the way, exploding superviolently into excessive gore.

Just play the fucking game already.

This was submitted to the Ape Tavern hosted 2025 jam and has had polish changes since initial submission.
You can see/rate our submission here:

https://itch.io/jam/sbox-jam-1/rate/3678614

REVAMP: Chapter 1 (Soon™)

Here are some videos. Check out the account for more.

Player history

7d range · hourly averages

Updates

1 update
Version 1.1 October POST-JAM POLISH Update The Evil King now has a visible healthbar and the fight ends instantly when his health is reduced to zero. 25 changes

Added

  • The Evil King now has a visible healthbar and the fight ends instantly when his health is reduced to zero.
  • Ending credits now play a special variant of the theme song.
  • There is now a HUD element for the main objectives of the game (destroying the urns and defeating the king).
  • New Skybox by domestik8

Improved

  • Ending credits have been improved
  • Visuals in general have been tweaked and improved and some new decorations have been added.
  • Visual issues with the player's healthbar have been fixed and there is now an effect when the player takes damage.
  • The map has been overhauled, with a new more sensible layout, and the arena fights have been tweaked in difficulty and duration.
  • There is now a HUD element for the main objectives of the game (destroying the urns and defeating the king).
  • The PUNCH HAS BEEN BUFFED.
  • The ugly grass texture has been improved.
  • The map now has lighting instead of being essentially unlit.
  • The flute frog has been moved to somewhere more secret.
  • New Skybox by domestik8
  • Some music tracks by JACCURATE have been modified

Fixed

  • All appropriate textures and sprites should have point filtering, giving them that nice crispy pixel look.
  • Many texture and particle fixes and other small visual details improved and fixed.
  • Issues with the new October version of S&box have been fixed.
  • Urns have a visual and audio indicator when they spawn, making it more obvious you have to smash those motherfuckers.
  • Projectiles are more effective when thrown - should be far less 'glancing blows', and the Dumbells and Maxwells have been buffed.

Known issues

  • Particles don't have impact sounds
  • Pause menu and other menus still kinda suck
  • Enemies killed by objects do not make a sick splat noise
  • Some goblins in the dungeon don't seem to path towards the player when they spawn
  • Some torches in the dungeon are out of position

Media

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