s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 202
- 24h player peak
- 210-41
Megashot is a brutal survival shooter where you fight mutants to reclaim an abandoned, experiment-ravaged Earth.
Sculpt a whole world with sliders and a brush — then launch a server and explore it with friends.
Sail across to numerous mystical isles, catch rare fish, unlock ships, rods & baits, complete quests, and top the leaderboards!
Drop balls through rotating neon rings, earn cash, buy upgrades, unlock skins, and chase bigger rewards.
Mine Blocks, Sell Ores, Defeat Pit Bosses!
Fight for territory across the map in fast-paced gang fights. Claim a home, lock the doors, build out your base .
Hang out, share the radio, sign the guestbook… then watch your friends drop into the void. Social plaza + minigames, 64p.
Clicksino - Dev Testing
A group of Terrorists have Traitors in their ranks, only one side can survive. Who will win?
The aim of the game is to produce as many cookies as possible by clicking on a cookie or automating production.
DarkRP, Roleplay Français sur S&box (RP)
A warm little potato empire that follows your real day — and drops 181+ achievements while you relax.
Glitch Nokia Snake (WASD TO CONTROL) Acid gets faster each time u eat(do not eat ur tail, remember u are tripping) bpm gets fast
Draw lines to section off the chamber, secure the area, and contain the creatures inside. Capture enough territory to advance.
Wave-based zombie survival game with a unique style inspired by Ed-Edd-n-Eddy and crappy MS-Paint doodles.
Throw yourself down a pit to break as many bones as possible
Survive against hordes of enemies and aim for massive high scores in this neon retro twin stick shooter!
A park construction and management simulator game.
Open-Source Sandbox - Assemble a hovercraft and wire it to stay airborne, spawn asset.party models, physgun your friends!
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.