Keep your pants on and see how fast you can send Terry flying!
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 478
- 24h player peak
- 518
Massacre hordes of bizarre, deadly enemies and build unstoppable perk combinations.
馃弲 Time Trial Crash Course Chaos! 馃弫
An endless liminal maze of fluorescent halls. Explore, survive, and try not to lose your mind.
Throw yourself down a pit to break as many bones as possible
Wave-based zombie survival game with a unique style inspired by Ed-Edd-n-Eddy and crappy MS-Paint doodles.
Conquer territories, expand your empire, and dominate the battlefield in this fast-paced 2D strategy game.
A skateboarding game with wobbly ragdoll physics
A group of Terrorists have Traitors in their ranks, only one side can survive. Who will win?
A group of hunters seek out the stealthy props
Defend your mansion from the creatures of the night
Round-based tactical social deduction
A work in progress inspired by the game mode from Garry's Mod Zombie Survival.
An Idle RPG Adventure - inspired by RuneScape and D&D, built exclusively for s&box
Ride an elevator between randomly selected experiences, survive each one, and make it back inside before the doors close
Terry鈥檚 Granny is a horror escape game where you must solve puzzles and escape before Terry's Granny catches you.
Ever wanted to run away from scary PNGs from the internet in the Backrooms? Well, now you can Source 2 style!
Demo slice of a horror first-person game that we're developing.
A co-op underwater treasure hunting game for up to 4 players. Become the greatest Treasure Diver!
Guess the correct music options in 16 different genres of music!
Recreated Garry's Mod Sled Build for s&box.
A reboot of my popular Experiment / Phase Four survival RP gamemode from Garry's Mod.
Guess the correct options in 4 different categories!
Find all 10 fish! (Then escape!)
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.