Community-driven organization focused on item trading, showcasing, and market discussion within S&box
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 489
- 24h player peak
- 515
a fast-paced vr microgame frenzy where you race the clock, complete wacky tasks, and chill in a playroom with an rc car! 馃幃馃敟
Adds surfing physics, air strafing, climbing, bunny hopping, and more like Wall Jumps/Wall Slide (Parkour).
Pilot aircraft in large-scale multiplayer naval battles set in the Pacific theater of WW2.
Time only moves when you do. Plan each shot, dodge each bullet, clear the room. A SuperHot-style FPS built in s&box.
The Memorps are... In a show?
DarkRP, Roleplay Fran莽ais sur S&box (RP)
The aim of the game is to produce as many cookies as possible by clicking on a cookie or automating production.
A co-op or solo paddle-through-the-chaos game where you muscle a tiny boat past stupid obstacles!
The king was cursed! Help him get to the toilet.馃毥馃憫
Enter the arena in Hunger Games, a fast survival battle against 24 players. Loot chests, find weapons and became number 1!
Hunt or be hunted. The Polewik awaits
A short, mafia-themed, story-driven strategy campaign game
Rotate the procedural tower, fall faster, and smash platforms to claim the top spot on the global leaderboards.
Create your dream supermarket, optimize operations, hire staff and build the most successful store in town.
A simple coin-flipping game based on Unfair Flips. Build streaks, buy upgrades, and see how far you can push your luck.
The game of how to lift a rock up a mountain is incredibly challenging
Classic 9脳9 sudoku with four difficulty levels, daily challenges, head-to-head duels, and a built-in tips system to learn.
Coop jump&run throwing buoys and glowsticks to navigate the sewer!
Can you make it through this epic battle of mathematics? how many sausages will you gain!
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.