s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 487
- 24h player peak
- 518
PSX Styled Fast-Paced Shooter.
A group of Terrorists have Traitors in their ranks, only one side can survive. Who will win?
Defend your mansion from the creatures of the night
A classic COD: Zombies inspired wave shooter.
A fast-paced typing game where you can improve your keyboard skills. Find arcade games, Idle progression, and a Typing-Shooter!
Megashot is a brutal survival shooter where you fight mutants to reclaim an abandoned, experiment-ravaged Earth.
Survive against hordes of enemies and aim for massive high scores in this neon retro twin stick shooter!
Reminiscent of Boom Blox, a relaxing tower destroying game. Q - Menu, R - reset, lmb - shoot, rmb- move camera
A single/co-op wave defense game where you or you and your friends stand between your home and an ever-growing horde of monsters
Surf&Box is inspired by Counter Strike Surf, Bhop & Strafing with multiplayer and leaderboards!
Retro Style Air Combat Arena Shooter
Test your reflexes in this VR shooting gallery arcade game!
Experience SWB first hand with a handful of demo weapons!
A voxel-based FPS where players build, destroy, and fight in fully destructible environments.
Duplicate crap into your enemies faces.. or punch them into SUPERVIOLENT GORE EXPLOSIONS
Destroy an operating system as a computer virus.
Classic Zombie Mod from CS:Source and CS 1.6.
Tactical military first-person shooter with a separate class system and zombie survival.
FFA shooter with invisible players, random items, and listening for footsteps to outlast everyone else.
A zombie survival wave shooter with gambling and hand-crafted environments. Play multiplayer or solo
A 1 vs many game, heavily inspired by the original "The Hidden: Source".
Survive endless waves of zombies, upgrade your character, and compete for the top spot on the global leaderboard.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.