Walker with additional features
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 478
- 24h player peak
- 518
A fast-paced typing game where you can improve your keyboard skills. Find arcade games, Idle progression, and a Typing-Shooter!
Jumper is a challenging platformer style game where you must work your way to the top. Can you do it!?
The ultimate challenge in block dropping puzzle games.
An adventerous clicker game with a animated planets and leaderboard space battles! Nice first time experience using the engine!
No summary provided.
A challenging multiplayer parkour course for those who think they have what it takes.
Putt your way to the top... but don't miss!
A weapon playground with a mix of game modes. Practice shooting or challenge yourself in the arena.
Recreating the old classic Deathrun! (Early Alpha thank you for your patience)
Golf Split is a multiplayer speedrun minigolf game. [This project is currently in development and available in early access.]
A ridiculous food-themed parkour game where one brave sausage jumps, falls, survives, and tries to become a legend.
S&Box Brainrot Upgrade your base, steal brainrots, make friends, and team up together to survive crazy challenges!
A short game about kindly descending with caution.
Master the rhythm in Piano Hero — hit every note, build combos, and become the ultimate keyboard legend!
A stylish terminal-based guessing game inspired by classic hacking mini-games.
Medium obby - obby for real master of jumping, continue of Easy Obby!
Time only moves when you do. Plan each shot, dodge each bullet, clear the room. A SuperHot-style FPS built in s&box.
Roguelike game
A boss fight in the style of Dark Souls.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.