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Deathrun

lazysloth.deathrun

Recreating the old classic Deathrun! (Early Alpha thank you for your patience)

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Player history

30d range · 6h averages

Updates

2 updates
Version V0.3.0 April Update Added dune trap 20 changes

Added

  • Added dune trap
  • Added new models
  • Added force start to menu.
  • Changed textures
  • Added trap validator (internal tool)
  • Added goo garry
  • Added weird modifier

Improved

  • Reduced size even moar
  • Balanced memory trap
  • Changed menu button color and border

Fixed

  • Fixed modifiers in UI
  • Fixed money awards
  • Fixed transitions and fixed map length
  • Fixed trapper being damaged
  • Fixed file caching errors
  • Fixed lasertag lighting
  • Fixed some holes in the map
  • Fixed pattern trap

Known issues

  • Can't join/load sometimes first time (this might be a s&box thing)
  • Game doesn't start until all people finish joining (might look that the game is stuck)
Version 0.1.2 Version 0.1.2 6.5 new traps 6 changes

Added

  • 6.5 new traps
  • New map section

Improved

  • Movement & BHOP
  • First person is now default mode

Known issues

  • Character animations are stuck after returning to Human Form
  • VIS issues, some parts of the map blink out of existence

Media