s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 458
- 24h player peak
- 498
SCP map based on SCP:Unity & CB
Collect gems, buy your drills, place it, and transform your base from a rusty setup into a fully automated powerhouse.
With Frank sim 2, comes new friends!
Race through 75 parkour courses — from breezy warm-ups to brutal gauntlets — and unlock achievements along the way!
Standard minesweeper. Click a field, let it tell you how many mines it is friends with. This is my test project to get started.
A skribbl-style draw-and-guess party game, with a freeform painting mode where players publish their work to a communit
At the Society of Precollapse Data Recovery & Replication, it's up to you to discover the fragments of our past wisdom.
Idle tycoon with vending machines, real estate, stocks, and a casino, solo or with 20 friends.
An alchemical spin-puzzle roguelite! Spin the grid, match reagents, and equip magical relics to break the odds.
A refreshing case unboxing game where you open cases for s&box cosmetics from equip able common tees to exotic skins
racer physic game, like Melon Racer gMod
A anime gamemode , for manga rp like demon slaye , frieren and other
Are you an expert in the world of brands? In this game, you have to find the real or fake brand logo! Become #1 on LEADERBOARD!
Jump from falling platform to falling platform, all while sabotaging others and being the last one standing!
The Environment Query System (EQS) is a feature for NavMesh - Agent that is used to collect data from the environment.
A wave defense game based on classic flash games from the early 2000s.
Fast paced parkour with high speeds and long jumps freerun urban movement
Challenge your friends in Obby Parkour with power ups!!!
The high-stakes realtime trading floor for s&box. Scale your portfolio from zero to whale status, or go broke trying.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.