s&box games
Games being played now.
A live index of public s&box games being played right now.
- games
- 1.7k
- playing now
- 423
- 24h player peak
- 423
A supremely cursed Brainfuck compiler.
Welcome to Loopbound, a sleek, relaxing, and infinite puzzle game.
Typing game, designed to help you improve your typing speed. Single player only for now, multiplayer being developed.
The goal in this game is to Replicate paintings and objects by painting them on a canvas. You can sell the paintings you made to
You are rock, but with backported features from the first game.
Buy Powerups, Shoot your enemies with a Bow!
Play as Repli to escape a factory that are using your kind for manufacturing.
Don't expect. This is a demo prototype created to showcase a procedural generator for open landscapes and caves.
No summary provided.
Arena movement shooter with all the movement options you know and love from games. Early blockout days feedback wanted
Start from nothing and build your way to becoming a Billionaire! Work jobs, invest in stocks and businesses, buy upgrades, and u
Play a game of dodgeball in the future, play solo or with friends and climb to the top.
✅ Multiplayer. ✅ Randomly generated levels. Jump through obstacles and aim for the highest score — or jump together with friends
MR.QUACK: Click, bet, shoot and flex in a chaotic duck world. Beta chaos today, bigger madness coming soon
Player activity history
About s&box games
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
This page tracks public s&box game packages and sorts them by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Why people make s&box games
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
The list is not a ranking of quality. A new game can move quickly because a few people discovered it. An older game can stay relevant because players keep returning. The useful part is the pattern: which games are active now, which ones are gaining attention, and which ones have built up a base over time.