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WFC City

furtivussoftware.wfc_city

a implementation of the wave function collapse to create procedural cities.

About

This is a demo of a procedural city.

I still want to add more building types, with diferent sizes and heights.

The idea would be then to create a "city center" and taller buildings being generated near the city point.

After this i would like to implement zones (industrial / commercial / etc)

i have no idea on what type of game this would be useful for 😐😐

techjamwfc

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