A fast-paced typing game where you can improve your keyboard skills. Find arcade games, Idle progression, and a Typing-Shooter!
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 474
- 24h player peak
- 518
Terry’s Granny is a horror escape game where you must solve puzzles and escape before Terry's Granny catches you.
A multiplayer farming game where you grow crops, level up, get rich, and chase rare crops to flex on your friends.
Build a raft and try to survive a flood in this gmod classic revitalized for s&box!
Explore the world collecting offerings to the Big Marble! Your Faith will be rewarded - unlock new powers and transcend.
FullDive: Final Ascension est un MMORPG inspiré de Sword Art Online, où vous explorez l'Aincrad. La Mort est définitive.
Like Cookie Clicker, but for pizzas
Megashot is a brutal survival shooter where you fight mutants to reclaim an abandoned, experiment-ravaged Earth.
Race marbles through various courses - first marble to the goal wins!
A fast-paced multiplayer FPS sandbox featuring a diverse arsenal of weapons!
Work-in-progress Game Boy Advance emulator for s&box, open source!
scary and fun game!
A co-op underwater treasure hunting game for up to 4 players. Become the greatest Treasure Diver!
S&box's most computationally intensive simulation of a torus.
Welcome to Fabrica! This is a unique game that mixes the best of Tycoon progression with Tower Defense action.
A 3D re-creation of the Season 1+2 house from NTBTS (with some secrets and easter eggs)
Run. Hide. Fight. Loot. The Bloom finds you either way.
Simple feature complete deathmatch game
1 Murderer, 1 Gun, and a bunch of paranoid people. Trust no-one.
Allows you to walk around maps. You can't do anything else.
A modern roleplay experience prioritising player freedom, open gameplay and deep gamified systems.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.