A challenging multiplayer parkour course for those who think they have what it takes.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 191
- 24h player peak
- 215-7
S&box's most computationally intensive simulation of a torus.
Train your aim while recreating classical piano pieces with each shot physically playing the keys of the piece.
Bhop (Bunny Hop) is a movement technique in games that allows players to gain speed by jumping continuously.
The ultimate challenge in block dropping puzzle games.
Golf Split is a multiplayer speedrun minigolf game. [This project is currently in development and available in early access.]
A ridiculous food-themed parkour game where one brave sausage jumps, falls, survives, and tries to become a legend.
Putt your way to the top... but don't miss!
A simple 2D clicker focused on the simple satisfaction of reaching 1,000 clicks manually
An endless liminal maze of fluorescent halls. Explore, survive, and try not to lose your mind.
Homing ball kill you. Deflect ball to live. Ball go faster, when deflect. Ball very fast, when many deflect.
A short game about kindly descending with caution.
S&Box Brainrot Upgrade your base, steal brainrots, make friends, and team up together to survive crazy challenges!
A business tycoon game where you have to actually manage the businesses to profitability, not just a clicking simulator
Master the rhythm in Piano Hero — hit every note, build combos, and become the ultimate keyboard legend!
A stylish terminal-based guessing game inspired by classic hacking mini-games.
Multiplayer paintball arena. Up to 5v5
Parkour movement-shooter inspired by Mirror's Edge and Titanfall. 2v2 PvP arenas and Freerun (Run on any map uploaded to S&box)
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.