A neural network training with genetic algorithm provides us an intelligent/mastermind birb can fly.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 544
- 24h player peak
- 553
No summary provided.
A simplistic Chess game for S&Box
See who can get the most boxes with the highest FPS!
game doesn't look like it used to currently, just wait it out
Dodge incoming throws, line up your shots, and eliminate your opponents in chaotic, high-speed matches.
A space sandbox and orbital simulation game currently in development.
Get matched with a random stranger for a friendly chat. Skip anytime to meet someone new.
Replication game for the Trundler S&box Gamejam
Run, collect coins and avoid obstacles!
Aeon Chess brings the deep strategy of classical chess into a fully immersive, three-dimensional environment.
Chop trees, gather 50 resources, upgrade 10 axes, hire gnomes, use the sawmill, play casino, and unlock new areas!
FTT - is the game where your only goal is to find all terrys! Complete parkour, solve puzzles and collect them!
A multiplayer MMO-RPG, designed around gathering resources, defeating enemies, levelling skills and exploring the world.
Dystopian Satire Horror Casino Game
Fish & Fortune is a relaxing idle fishing game where every catch brings you closer to becoming the richest fisherman around.
馃煛 Backrooms: Endless Level 0 You wake up in an endless maze of yellow rooms. No exit. No explanation. Just the hum of fluoresc
Hide&Seek with parkour need atleast 3 player,still wip,Include Mantle,Climb,Slide,SlideJump.if you stuck press R to respawn
Build your mob, choose the best gates, avoid traps, and defeat the boss at the end of each run. Earn coins, buy upgrades.
Cozy multiplayer snow-cleaning. Clear the streets, upgrade your shovel, survive the winter. No stress, just chill.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.