s&box game feed

s&box game feed.

New s&box game releases and update notes when creators publish changelogs.

Game update
splitclicker thumbnail
splitclicker gamah.splitclicker Play

ChangesMany buttons, see other players technically

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Added

  • more buttons
  • other player cursors

Improved

  • server and client bandwidth

Fixed

  • lack of buttons

Removed

  • probably some security features

Known issues

  • absolutely more than before.
1.6
Game update
Prison Box thumbnail
Prison Box enifun.prison_box Play

ChangesQoL: Boosters & Inventory

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Added

  • - Quick-switch tabs on the inventory and boosters panels, hop straight from one to the other without closing out and retyping a command.
  • - Boosters now show what they earned you. When a Shard Boost or Sell Boost runs out, chat shows the total extra shards or cash it brought in over its run.

Improved

  • - Typing a command that does not exist now points you to /help instead of a dead end.
0.1g
Game update
S&Business thumbnail
S&Business subdoctor.tempname Play

Changesnew business and more UI rework

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Added

  • New Business: Window Cleaning
  • • Added the Window Cleaning Business.
  • • Manage your company through the Home, Crew, Contracts, Suppliers, and Settings tabs.
  • • Complete the new Help Clean minigame by mixing cleaning products and removing grime for bonus rewards.
  • • The contract board rotates available jobs while crews work in the background.
  • • Hire and promote up to 3 crew members through on-the-job experience.
  • • Build company reputation by completing contracts.
  • • Purchase branded cleaning products from suppliers to unlock mixing recipes.
  • Crypto
  • • Added new miners:
  • ‣ Avalon A1466
  • ‣ Antminer S19 Pro
  • • Added new power upgrades:
  • ‣ Battery Storage Array
  • ‣ Geothermal Plant
  • • Added Facility Manager for automatic BTC collection.
  • • Added Energy Broker to reduce power costs.
  • • Added 5 fleet-wide operation upgrades:
  • ‣ Firmware
  • ‣ Cooling
  • ‣ Power Distribution
  • ‣ Network
  • ‣ Ventilation
  • • Added multiple UI and dashboard improvements throughout the mining system.
  • Gas Station Business
  • • Added a new fuel restock minigame:
  • ‣ Back in the tanker
  • ‣ Connect the fuel hose
  • ‣ Refill underground tanks
  • ‣ Pay wholesale fuel costs
  • • Added station upgrades:
  • ‣ Marketing — +10% demand per level
  • ‣ Tank Expansion — +5,000L storage per level
  • ‣ Convenience Store — passive income
  • ‣ Workers — automated fuel deliveries and refills

Improved

  • Construction Business
  • • Fully revamped Construction Business UI and progression.
  • • Progress through:
  • ‣ Renovation Contracts
  • ‣ Building Division
  • ‣ Demolition Division
  • • Added Renovation and Demolition Contracts.
  • • Added Projects tab with All, Renovation, Build, and Demolition filters.
  • • Added one-click contract acceptance.
  • • Added automation upgrades including Foreman, Auto-Supply, Auto-Collect, Supervisor, Build Queue, and Demolition upgrades.
  • • Construction businesses can now be sold through appraisals and NPC buyer offers, or liquidated instantly for 20% value.
  • • Home dashboard now displays Total Revenue and Hourly Revenue.
  • • Improved building assistance with enhanced paint effects and new construction sound effects.
  • Bank
  • • Improved readability of the card design selection screen with larger titles and clearer boost descriptions.
  • Multiplayer & Profiles
  • • Portfolio data now loads faster in multiplayer lobbies.
  • UI & Chat
  • • Improved the visual design of the main UI and pause menu.
  • • Added a new Overview tab to the pause menu featuring:
  • ‣ Profile Card
  • ‣ Balance & Income Summary
  • ‣ Session Information
  • ‣ Changelogs Link
  • • Chat now includes filters for All, System, and Players.
  • • Added emoji support in chat.
  • • Click a player's name or avatar in chat to open their CEO Portfolio.
  • • Added a Discord invite button to chat and the pause menu.
  • • Added an issue reporting system to chat with category selection and detailed submissions.

Fixed

  • • Fixed a UI clipping issue in Casino Mines.
  • • Fixed multiple crypto mining UI and text rendering issues.
  • • Fixed portfolio and market table display issues in the Crypto tab.

Removed

  • temporarily disabled the office
0.85
Game update
Hide the Body thumbnail
Hide the Body resync.hidethebody Play

ChangesQuick Patch.

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Added

  • Refund System.
  • - Masked Daddy, you should get 1.9k money when you start the game.

Improved

  • Save System
  • - Improved it a bit.
  • - Added secret stats that will appear in new updates. 🔪🔫

Fixed

  • Retry sometimes wasn't restarting the game.

Known issues

  • For some reason, money gets subtracted. Since i have no idea why it's happening in during what event. ill try to
1.3.7.1
Game update
Pushout: Demolition Derby thumbnail

ChangesBalance, Balance

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Added

  • Collision effects now also trigger when hitting world objects, not just other players.

Improved

  • Balanced maps to improve match flow and gameplay.
  • Further balanced and refined the collision system.

Fixed

  • Fixed the Roamer's collider.

Removed

  • Campers haha
v0.4
Game update
S&Pets thumbnail
S&Pets beachside.s_pet Play

ChangesNo public changelog.

Game update
Warring Kingdoms Card Game thumbnail
Warring Kingdoms Card Game danknetworks.warringkingdoms Play

ChangesPatch Notes v1.1.3

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Added

  • New guided tutorial for Skirmish at the Crossroads. We pick the Wei deck for you and stack it so your best opening cards show up first.
  • Nine quick tips walk you through your first match, one mechanic at a time. Skip them whenever you want.
  • A welcome screen for new players that points you to Story Mode and covers the basics.
  • You can now drag cards straight onto the battlefield. Grab a card and a full size copy follows your cursor, then drop it on a lane.
  • More music

Improved

  • Main buttons are now proper bronze plaques.
  • Council, Warpath, and Missions buttons each wear their faction color.
  • The Settings gear is jade with a gold trim.
  • Every deck button is color coded to its faction now, not just the starters.
  • The faction seal sits behind the lobby title.
  • Join Duel is green so it reads as go.
  • Rematch is green, Withdraw is red.
  • The Battle Chronicle moved up under your name plate where you can actually see it.
  • Story menus all line up at the same width now.
  • The chapter fight title matches the fight header font.
  • Cards make a sound as they pop out of a War Chest pack.

Fixed

  • Victory and defeat music actually plays now, and the background track drops so you can hear it.
  • AI no longer gets stuck on mulligan. If a bot stalls for 10 seconds, it just keeps its hand and moves on.
  • Drag and drop works. The old version used the wrong kind of event, so it never fired.
  • Fixed defeat/victory music not playing
  • Default SFX lowered and Music increased
  • Added a (Good for new players) next to Wei starter deck
  • Shortened load time for card glossary

Removed

  • Dropped the deck count from the corner of the battle screen. It was just clutter.

Known issues

  • Placing a card is click to grab, click to drop, not a press and hold drag. The card follows your cursor either way.
v1.1.3
Game update
Deathrun Classic (Beta) thumbnail
Deathrun Classic (Beta) sboxlounge.deathrun-alpha Play

ChangesBeta v1.0 - deathrun_iceworld_v2fix port!

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Added

  • Added deathrun_iceworld_v2fix, our first ported Deathrun map
  • Fully modeled / textured dr_sbox_cloudland, our s&box original map
  • Map voting between the original map and Iceworld
  • New systems built to support ported & community maps going forward

Improved

  • Complete movement rewrite for more reliable, Source-style movement

Fixed

  • Stability fixes and polish across the board
  • Collision improvements to make gameplay feel more consistent

Removed

  • Errant collision movement code, human-only mode due to new method of displaying models + movement

Known issues

  • Minor bugs in iceworld, mostly client-server discrepencies
Beta v1.0
Game update
Colour Break thumbnail
Colour Break verarp.colour_break Play

ChangesUpdate notes

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Added

  • 2 new modes
  • Help
  • Bug reporting
  • Music
  • Colour blind support

Improved

  • Visuals
v0.3
Game update
Bloodsigil thumbnail
Bloodsigil fss.bloodsigil Play

ChangesNo public changelog.

Game update
XGUI-3 Test thumbnail
XGUI-3 Test xenthio.xgui-3_test Play

ChangesNo public changelog.

Game update
Bomb Survival thumbnail
Bomb Survival silverbacksw.bomb_survival Play

Changesplay test bug fixes

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Fixed

  • Esc/Menu now opens a Round Menu with Resume, Restart Round, and Main Menu/Leave Match. Only the host can restart multiplayer rounds.
  • Rubble overlap is depth-aware and actively ejects embedded players. Persistent trapping triggers an emergency unpin after 0.35 seconds and restores movement controls.
  • Removed the conflicting hidden menu-key restart shortcut.
  • Esc/Menu now opens a Round Menu with Resume, Restart Round, and Main Menu/Leave Match. Only the host can restart multiplayer rounds.
  • Rubble overlap is depth-aware and actively ejects embedded players. Persistent trapping triggers an emergency unpin after 0.35 seconds and restores movement controls.
  • Removed the conflicting hidden menu-key restart shortcut.
0.0.2
Game update
MineS&weeper thumbnail
MineS&weeper mostudio.sweeper_otso Play

ChangesGame Mode Update!

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Added

  • New death camera
  • Bouncy Game Mode
  • Ice Rink Game Mode
  • CRT shader on leaderboards
  • Bloom

Improved

  • Leaderboards Performance

Fixed

  • Emojis were not unloading

Removed

  • psp1g 7TV emote pack
a_1.2
Game update
HOMIGRAD [WIP] thumbnail
HOMIGRAD [WIP] bolt.dragz Play

ChangesNo public changelog.

Game update
DoubleShift thumbnail
DoubleShift smashedkeyboards.doubleshift_rp Play

ChangesTurf update

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Added

  • Crews added: create your crews of up to 5 and customize your crest.
  • Turf system added: The Lot and The Sewers can now be contorlled by crews, fight over territory and lock it down. More turf features soon to come.

Improved

  • UI transition
0.7
Game update
Casino Tycoon thumbnail
Casino Tycoon nicktoony.casino Play

ChangesNo public changelog.

Game update
MagicRP thumbnail
MagicRP kryptstudios.magicrp Play

ChangesJune Update

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Added

  • Add tint first-person arms to match body skin tone.
  • Add house-coloured school uniform as default student outfit.

Improved

  • Ignissaliva stay active on spell switch.

Fixed

  • Piano was making strange noises.
  • Spell targeting line of sight and Ignisalva salva persistence.

Removed

  • Remove some clothes not related with the world.
Game update
Chop the Forest thumbnail
Chop the Forest vault77.chop_the_forest Play

ChangesMajor UI Update

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Improved

  • Most of the game UI has been redesigned: the main HUD, menus, upgrades, pets, quests, leaderboards, teleport, free cases, prestige, lobbies, credits, settings, and the main menu all received a cleaner new style. Windows now feel more consistent, backgrounds are easier to read, and important actions should be clearer across the game.

Fixed

  • Selling logs through the Discord bot
  • Gates and progression
  • Profile timeouts
Game update
LoopDrop thumbnail
LoopDrop kalay.bounce_ring_idle Play

ChangesBig Update & Rebalance

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Added

  • Big Update & Rebalance
  • Today’s update expands progression, improves Auto Spawn, and rebalances late-game growth.
  • • Profile level cap increased to 40.
  • • Max Balls upgrade cap increased to 50.
  • • Auto Spawn ticket storage increased to 5.
  • • Added a new 10-minute Auto Spawn ticket, unlocked at profile level 10.
  • • Jackpot Box can now drop the 10-minute Auto Spawn ticket.
  • • Added Auto Spawn upgrades:
  • - Auto Time: increases ticket duration.
  • - Auto Rate: increases balls per second.
  • • Auto Spawn now starts at 2 balls/sec and grows through upgrades.
  • • Auto Spawn upgrade prices were heavily rebalanced, especially after 10 upgrades.
  • • Updated achievement target for Max Balls to 50.
  • Lobby Polish & Multiplayer Fixes

Improved

  • • Improved Auto Spawn menu readability and layout.
  • • General late-game economy rebalance and save compatibility fixes.
  • Improved the new lobby panel and made multiplayer sessions easier to read at a glance.
  • Changes:
  • - Added a cleaner lobby roster under the music controls.
  • - The lobby now shows the host first, then up to 3 other players.
  • - Player cards show avatar, name, level/title, all-time money, and all-time play time.
  • - Fixed the lobby panel being hidden in small client windows.
  • - Improved roster fallback so connected players appear more reliably after joining.
  • - Lobby stats now always use all-time totals instead of daily or weekly leaderboard mode.
  • - Made the lobby card larger and easier to read.
  • - Reduced the extra glow around host/local player cards for a cleaner look.

Fixed

  • Bug fixes:
  • - Fixed cases where the host saw only 1/4 players even after another client joined.
  • - Fixed joined players not seeing the lobby roster in tiny HUD mode.
  • - Fixed lobby stats switching to day/week values when leaderboard tabs changed.
1.4.0
Game update
S&TerryBall thumbnail
S&TerryBall lahmonsters.terryball Play

ChangesThe Pinball Review - Changes

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Added

  • Ball Kick/Punch Charging to 50% when away from ball
  • Basic Main menu settings
  • Basic Esc menu settings

Improved

  • lighting on both maps using Indirect Light Volume
  • Audio more balanced such as horns and count down
  • Jetpack Burst using 5% fuel instead of 10%
  • Jetpack Hold Drain 2% per sec instead of 3.33%
  • Bots have same speed as player on hardest

Fixed

  • Custom audios without sound
  • Game tags to help people find game

Removed

  • High pitch music
  • Start menu button - To start a game press create game
1.0.4.5