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Bomb Survival

silverbacksw.bomb_survival

Survive as bombs dig deeper and deeper craters into the ground, score is determined by time alive and the depth reached.

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About

NOTE: This is still a WIP, please leave feedback and bug reports in the forum thread.

Inspired by Little Big Planet's bomb survival game modes - survive as bombs rain from the sky creating deeper and deeper craters, revealing passage ways, and secrets. Score is determined by time survived + depth reached.

Features singleplayer, multiplayer lobbies, and a map editor to make your own maps to play and share!

Bomb Types:
- Normal explosive
- Bouncing
- Submunition
- Big Explosive
- Bunker Buster
- Airvurst
- Incendiary
- Thermobaric
- Poison Gas

Bomb Survival player count history

30d range · 6h averages

Updates

1 update
Version 0.0.2 play test bug fixes Esc/Menu now opens a Round Menu with Resume, Restart Round, and Main Menu/Leave Match. Only the host can restart multiplayer rounds. 6 changes

Fixed

  • Esc/Menu now opens a Round Menu with Resume, Restart Round, and Main Menu/Leave Match. Only the host can restart multiplayer rounds.
  • Rubble overlap is depth-aware and actively ejects embedded players. Persistent trapping triggers an emergency unpin after 0.35 seconds and restores movement controls.
  • Removed the conflicting hidden menu-key restart shortcut.
  • Esc/Menu now opens a Round Menu with Resume, Restart Round, and Main Menu/Leave Match. Only the host can restart multiplayer rounds.
  • Rubble overlap is depth-aware and actively ejects embedded players. Persistent trapping triggers an emergency unpin after 0.35 seconds and restores movement controls.
  • Removed the conflicting hidden menu-key restart shortcut.

Media