s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

games
1.8k
playing now
211
24h player peak
288-35
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03
Opium thumbnail
Opium facepunch.opium_demo

Demo slice of a horror first-person game that we're developing.

0players24h peak 0
+0 24h
1.6kfavorites
1.9kupvotes
89%Terry score
04
Cut Them Down thumbnail
Cut Them Down struggler.cut_them_down

Choose your Slayer, pick your Weapon. Tear through hordes of enemies in a 3rd person action survivors-like.

0players24h peak 1
+0 24h
1.4kfavorites
959upvotes
92%Terry score
06
BATTLEDRAFT thumbnail
BATTLEDRAFT khamitech.battledraft

Tactical military first-person shooter with a separate class system and zombie survival.

0players24h peak 1
+0 24h
174favorites
77upvotes
53%Terry score
10
Veneficus thumbnail
Veneficus turnbackstudios.veneficus-game

Use movement abilities to traverse the world as free and as fast as you'd like while defeating enemies and finding secrets.

0players24h peak 0
+0 24h
69favorites
106upvotes
55%Terry score
17
Knockback Arena thumbnail
Knockback Arena nga.knockback_arena

Knockback Arena is a fast-paced game where every hit sends enemies flying. Knock others out before they get you!

0players24h peak 0
+0 24h
22favorites
14upvotes
52%Terry score
20
Tower of Trials thumbnail
Tower of Trials jurchy.tower_of_trials

Enter a mysterious pillar of light in a massive tower and survive for as long as possible to reach the highest floor.

0players24h peak 0
+0 24h
14favorites
18upvotes
74%Terry score
22
TheLastLight thumbnail
TheLastLight moduloa.thelastlight

A dark asymmetric third-person PvP game where 1 Harrowed hunts up to 8 Architects defending sacred Bastions with Divine Light.

0players24h peak 0
+0 24h
10favorites
5upvotes
65%Terry score
24
KANABō thumbnail
KANABō drybyte.batter_up

A fast paced first-person slugfest!

0players24h peak 0
+0 24h
7favorites
8upvotes
62%Terry score

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.