s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

games
1.6k
playing now
403
24h player peak
498
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169
Aimbox thumbnail
Aimbox anarchy.aimbox Play

Train your aim while recreating classical piano pieces with each shot physically playing the keys of the piece.

+0 24h
0players24h peak 1
176favorites
106upvotes
86%Terry score
170
Draw It! thumbnail
Draw It! notee.drawit Play

Draw and guess words with friends! Take turns sketching while others race to guess. Multiple languages & word packs included!

+0 24h
0players24h peak 0
176favorites
53upvotes
74%Terry score
175
Tycoon thumbnail
Tycoon devx.tycoon Play

No summary provided.

+0 24h
0players24h peak 0
154favorites
148upvotes
55%Terry score
179
S&Box BRAINROT thumbnail
S&Box BRAINROT brot.my_project Play

S&Box Brainrot Upgrade your base, steal brainrots, make friends, and team up together to survive crazy challenges!

+0 24h
0players24h peak 1
127favorites
74upvotes
21%Terry score
181
Stone by stone thumbnail
Stone by stone bublic.stone_by_stone Play

Welcome to Stone by Stone - a game about development, resource gathering, and improving your own estate.

+0 24h
0players24h peak 0
117favorites
41upvotes
68%Terry score
183
Piano Hero thumbnail
Piano Hero centuria.pianohero Play

Master the rhythm in Piano Hero — hit every note, build combos, and become the ultimate keyboard legend!

+0 24h
0players24h peak 0
111favorites
64upvotes
84%Terry score
184
S&Ball thumbnail
S&Ball pepgames.sandball Play

A multiplayer arena game where players deflect and dodge an ever-faster deadly ball to become the last one standing.

+0 24h
0players24h peak 2
110favorites
70upvotes
90%Terry score
188
Ramp Up thumbnail
Ramp Up redsnail.ramp_up Play

⚠️WIP⚠️ Ramp Up is an open world gamemode aiming to be fun, featuring a wide range of vehicles, activities, and more...

+0 24h
0players24h peak 1
100favorites
71upvotes
77%Terry score

Player activity history

24h range · hourly peaks

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.