A game where u just sit there and let the time go up. Oh and stare at Fumo. So yeah just play and make me some money cause yeah.
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 429
- 24h player peak
- 498
You're not supposed to be here
Survive the might of Terry.....
A dark asymmetric third-person PvP game where 1 Harrowed hunts up to 8 Architects defending sacred Bastions with Divine Light.
Click your way to the top of the cannabis industry! Grow, harvest, and upgrade!
Tap the cookie. Feed the rust.
Click, upgrade, and watch your empire thrive in this addictive idle adventure.
Collect creatures, upgrade your bonuses, and blast the grid in a mix of gacha, idle, and puzzle gameplay.
Build your criminal empire, click for money, upgrade income and become the richest crime boss.
Chocolate Clicker is an addictive idle-clicker game where you click, upgrade, automate, and build the ultimate chocolate empire.
A supremely cursed Brainfuck compiler.
DEMO and adaptation of my web game GeoGuardians on Sbox
Buy Powerups, Shoot your enemies with a Bow!
Start from nothing and build your way to becoming a Billionaire! Work jobs, invest in stocks and businesses, buy upgrades, and u
a game you definitely never played on any mobile phone before, as it is completely unique ;)
Sloppy-sloppy game! Super robloxlike slop game!
funny desc
The multiplayer arena shooter where you destroy your enemies, upgrade your build, and rise to the top!
NeonSwarm is a fast-paced neon arena survivor game where you fight through waves of glowing enemies, collect XP, choose upgrades
Public Defendant. Defend the innocence of, or bring justice to the accused with limited information about their case.
Walk the farm, click leaves, balance nature against industry — then prestige and unlock new biomes.
You are a Lead Energy Technician, which is a fancy way of saying your job is to watch progress bars fill up.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.