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Slot Car RPG

specs.slot_car_rpg

A desk toy / idle game hybrid where you can upgrade your cars, build your own tracks, race rivals, and unlock unique car skins!

About

A shi%%y desk toy that I got tired of working on, has sat unreleased now for a couple of weeks and today I decided, f#&% it. Build tracks and watch the cars drive around them. Unlock skins and upgrade your cars to earn money faster. Cars with 1 stat at level 10 can be fused to permanently grant +1 bonus to one of the stats, as well as unlock a skin!

Build a basic loop with your starter pieces, then drag the car onto the start/finish line to begin!
Hold LMB onto a track rail to knock cars off the track easier (can also pick them up while they are driving if you are quick!)

This is really mostly a shitty concept game that would need much more love and care, and actual thought put into it in order to be what I originally envisioned for it... that being said.....
If anyone has some interest in making a better version of this PLEASE feel free. You can use this as a starting point if you cut me into the playfund ;) or just remake it, but better, all by yourself (really should NOT be that difficult...LOL). I love the idea of this game, as I have a soft spot for slot cars, but grew immediately weary when faced with designing the mechanics/progression of an idle game, so please, set your expectations accordingly.

Player history

24h range · hourly peaks

Media

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