Command an army, cover terrain, gather new recruits from town and slay the enemy king to win!
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 451
- 24h player peak
- 498
The most authentic roleplay experience on s&box. Classic Garry's Mod DarkRP — rebuilt from scratch with modern technology.
Mine an asteroid, sell fragments, upgrade your pickaxe and unlock powerful abilities. Start with wood, end with a laser.
Run your very own Burger Shack. Create burgers, unlock new ways to cook and run your restaurant. You can save your progress.
A 3D fractal exploration experience.
Scripted game of checkers that you can play with a friend
Dodge pipes as a flying cheese! Play solo for high scores or join the multiplayer lobby to chat and compete with friends.
explore 4 worlds to find the parts you need to escape
Build your Bitcoin mining empire from scratch. Click to mine, buy mining rigs, fill your GPU warehouse with powerful graphics ca
Hit blocks with lightsabers to the beat of your favorite songs downloaded from beatsaver.com!
Mini game with destroying platforms for friends!
Frustrating foddian game, good luck I guess
The classic game of tic tac toe on s&box.
Chase the perfect drive. Hit flags, earn cash, unlock clubs.
No summary provided.
Connect rows of coins with friends!
A CRT retro look of the infamous 2048 (open source) free puzzle game. Merge cells to get to the heighst score ,, Enjoy !
You are rock, but with backported features from the first game.
Arena movement shooter with all the movement options you know and love from games. Early blockout days feedback wanted
Start from nothing and build your way to becoming a Billionaire! Work jobs, invest in stocks and businesses, buy upgrades, and u
Play a game of dodgeball in the future, play solo or with friends and climb to the top.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.