s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 173
- 24h player peak
- 215+1
Sculpt a whole world with sliders and a brush — then launch a server and explore it with friends.
Lidar game about walking
A simple PvE arena shooter for S&Box. Survive ten waves of enemies with weapons from SWB and upgrade your character.
This is a test run for my admin sandbox permission system with jail and Stacker Precision Tool Let me Know what you want to see
Hunt for props and change their properties in wacky ways to match the goal!
Paint, Hide and avoid the Hunters! Blend in with the environment of almost any map on S&Box!
BelleVille Roleplay-> Un serveur S&Box unique où l’innovation change tout : métiers inédits, systèmes exclusifs, farming
Communication without barriers, a world without borders
Replika is a fps doom-like game made for the s&box GameJam #1 2025 with theme REPLICATE
This is a very early version of my game, this is my 1st game ever, with some help, im trying to do the 1st campaign in s&box!
An audio-visualizer in s&box
Fly through pipes, collect coins and diamonds, unlock skins, auras and effects, and climb the leaderboards.
A neural network training with genetic algorithm provides us an intelligent/mastermind birb can fly.
A space sandbox and orbital simulation game currently in development.
Kill them all ASAP!!! Game about killing some monsters.
Get matched with a random stranger for a friendly chat. Skip anytime to meet someone new.
ayo its like Doodle jump but in S&box; Achievements and Leaderboards now available!!! New gameplay features coming soon!
Serveur RP Multijoueur Français S&box. Univers DarkRP avec Economie réelle, Métiers exclusifs et Expérience Immersive
Lucky Case BOX is a multiplayer case-opening experience packed with luck zones, mini-games, and rare rewards. Open cases
VERY HARD PARKOUR > NO CHECPOINT.
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.