s&box games
Games being played now.
A live index of public s&box games being played right now.
- games
- 1.7k
- favorites
- 203k
- upvotes
- 197k
- players online
- 295
Never-before-seen concept of... shooting bubbles. Is it a "typical bubble shooter"? Yes. Is it going to win Game of the Year? No
Social Casino is built for players who want a chilled casino experience without taking things too seriously.
A premium and relaxing Tic Tac Toe experience featuring solo, local, and ranked online matchmaking in a warm, zen atmosphere.
A fast-paced multiplayer mini-game where players race across pairs of tiles — but only one is safe.
Go out and have fun with family or friends!!
No summary provided.
The only casino where going bust just means it's time to click some coins! 🪙 Spin fruits, chase 7s, and remember.. size matters
Press Button Buy Upgrades!
A completely normal button. Definitely nothing bad happens when you press it. Probably.
Click fish. Get pearls. Build an underwater empire. Try not to get eaten.
12 players. One arena. 30 seconds before the floor kills you.
Reach the top in minimum jumps. Every day a new map a new leaderboard.
EVERYTHING IS SUBJECT TO CHANGE
About s&box games
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
This page tracks public s&box game packages and sorts them by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Why people make s&box games
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
The list is not a ranking of quality. A new game can move quickly because a few people discovered it. An older game can stay relevant because players keep returning. The useful part is the pattern: which games are active now, which ones are gaining attention, and which ones have built up a base over time.