s&box games
Games people are playing.
A live index of public s&box games people are playing.
- games
- 1.7k
- favorites
- 203k
- upvotes
- 197k
- players online
- 321
A playful, modern sudoku game. In constant development.
This was made as a stress test and love letter to programming. I need to touch grass. Updates are regularly going to be made
One-shot one-kill sniper game with fast movement. Bhop and surf your way around the map.
I can do better
JunkGame000004. Balance the platform, hold the beer, oh, I mean a ball, avoid enemies, and score points.
Click and get cookies to open cases and get skins
Compete head to head finding connections in films
Grow a Cube is a game where you collect cubes to grow your cube
King of the box - The best game inspired by KOTH arma 3
Step into the mysterious and rewarding underground world with Mine Rock Clicker! With every tap on the screen, you'll smash thro
🎮 Neon Clicker Neon Clicker is a fast-paced idle / clicker game set in a futuristic neon universe. Click, earn coins, unlock p
Try to copy the player-built template while protecting your own space!
No summary provided.
Find out who is the better gamer. Having an argument? 1v1 me slime king!
About s&box games
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
This page tracks public s&box game packages and sorts them by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Why people make s&box games
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
The list is not a ranking of quality. A new game can move quickly because a few people discovered it. An older game can stay relevant because players keep returning. The useful part is the pattern: which games are active now, which ones are gaining attention, and which ones have built up a base over time.