s&box games
Games being played now.
A live index of public s&box games being played right now.
- games
- 1.7k
- players online
- 282
- 24h player peak
- 346
Fly around an island as a butterfly and change game variables in-game
FIND A SECRET
made with razor, with <3
Welcome to the Sausage Museum
No summary provided.
Try to replicate the clones on the big screen and get as many as possible. A fun arcade game where you need to dress up clones.
Capture Le Boxita is a multiplayer game where you try to push other players or boxes into alien beams and get rich!
another stupid game. Maybe this time it won't be in vain to play?
watch the block fall and guess how many points you would have earned
Multiplayer GAME - U CAN PLAY VERSUS BOT
No summary provided.
a fast-paced aquarium sim for s&box where you build a thriving underwater economy while surviving escalating chaos.
JunkGame000002. Click, jump and try to get the best score. The game was created as continuation of the s&box engine's study.
About s&box games
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
This page tracks public s&box game packages and sorts them by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Why people make s&box games
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
The list is not a ranking of quality. A new game can move quickly because a few people discovered it. An older game can stay relevant because players keep returning. The useful part is the pattern: which games are active now, which ones are gaining attention, and which ones have built up a base over time.