This is the game version of a library to help s&box developers make roll ball games like Marble Blast or Super Monkey Ball!
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
Developing an s&box game?View your game’s analytics- games
- 1.8k
- playing now
- 173
- 24h player peak
- 215+1
Pretend you totally meant to ricochet the ball like that.
No summary provided.
Are you an expert in the world of brands? In this game, you have to find the real or fake brand logo! Become #1 on LEADERBOARD!
Open your own supermarket! Inspiration taken from retail tycoon on Roblox
No summary provided.
A wave defense game based on classic flash games from the early 2000s.
Classic Jailbreak, now with the power of the S&box engine! Made with love :)
Diamond is a multiplayer game (1-8 players) where each card drawn can make you rich… or cost you everything.
The high-stakes realtime trading floor for s&box. Scale your portfolio from zero to whale status, or go broke trying.
Turn flea market junk into auction house gold through the art of forgery.
Be a woman with a cool gun
Tic-Tac-Toe: Neon Grid A classic tic-tac-toe game wrapped in a neon-soaked cyberpunk shell.
Build your casino empire! Spin slots, buy tables, take risks, and prove that the house always wins.
Perm Items & Levels. Make a gang, hold down turf. Buy weapons & armor with upgradable slots. Adv Dupe a base, grow some durgz.
Chop trees, feed the fire, upgrade your tools, and push deeper into the frozen forest before the cold takes you.
a chaotic physics-based climbing game where you copy and stack props to get through a mysterious facility.
A cozy puzzle where you launch arrow snakes off the board one by one to clear colorful shapes without crashes.
Hi everyone! Your feedback means a lot. I’m adding new features after work and your comments help make the game better. Thank yo
Remake of a game called "Swing" by Software 2000. Very WIP
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.