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s&box games
Games being played now.
A live index of public s&box games being played right now.
- games
- 1.7k
- playing now
- 479
- 24h player peak
- 479
Terminal Roguelike - WIP Terminal style game
🟡 Backrooms: Endless Level 0 You wake up in an endless maze of yellow rooms. No exit. No explanation. Just the hum of fluoresc
Build your mob, choose the best gates, avoid traps, and defeat the boss at the end of each run. Earn coins, buy upgrades.
Obby with Gazan and 67 levels just the way you like it! Try your skills and attempt to find Gazan’s secret vault!
You've got a great career ahead of you.
BeanBoy Runners is a fast-paced 2.5D runner game where players race to the end, using powerUps and skill to beat the competition
A calm and exciting game about stroking a stone. In the other words, Stone simulator.
Aeon Chess brings the deep strategy of classical chess into a fully immersive, three-dimensional environment.
Go around Melva, Missouri, eat burgers, indulge in greasy delights, and eat your fellow slaves too?!? Enjoy getting fat!!!
No summary provided.
A clean and modern Minesweeper puzzle game with difficulty modes, timer, records, sound settings, and a stylish UI.
Keep the ball in the air, chase your streak, and don’t let it drop.
Watch your ducks float about and enjoy the scenery!
No summary provided.
Cooperative clicker game
Arcade defense game. Stop incoming threats, earn upgrades, survive waves, and climb the leaderboard.
Walker with additional features
this is a test. i know some stuff is not working so pls write on the forum stuff i need to fix. networking is hard lol.
Roleplay game in development, the api is currently being created in order to be able to create addons for it.
Player activity history
About s&box games
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
This page tracks public s&box game packages and sorts them by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Why people make s&box games
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
The list is not a ranking of quality. A new game can move quickly because a few people discovered it. An older game can stay relevant because players keep returning. The useful part is the pattern: which games are active now, which ones are gaining attention, and which ones have built up a base over time.