s&box games list

s&box games list and player count.

Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.

Developing an s&box game?View your game’s analytics
games
1.8k
playing now
192
24h player peakhistory
262+4
Filter
Sort by
746
Keep Climbing thumbnail
Keep Climbing clicker.keep_climbing

Race through 75 parkour courses — from breezy warm-ups to brutal gauntlets — and unlock achievements along the way!

0players24h peak 1
+0 24h
14favorites
6upvotes
29%Terry score
747
Trademarked Art thumbnail
Trademarked Art squidypal.trademarked_art

Players draw a weird random prompt, another player copies the drawing, and everyone guesses which one is the original.

0players24h peak 0
+0 24h
14favorites
6upvotes
46%Terry score
749
An Introduction to Better NPCs thumbnail
An Introduction to Better NPCs yourlstcomrade.ai_unit_control

A slow 5 min walkthrough on a few concepts I tried to create more creative NPCs. This is meant to be more of an inspiration tool

0players24h peak 0
+0 24h
13favorites
31upvotes
74%Terry score
751
SCP Map V0.7.5 thumbnail
SCP Map V0.7.5 scprpfr.my_project

SCP map based on SCP:Unity & CB

0players24h peak 0
+0 24h
13favorites
23upvotes
18%Terry score
755
Slap the Terry thumbnail
Slap the Terry lstm.slap_the_terry_v3

Slap Terry to earn points, upgrade your power, prestige for permanent bonuses, and collect achievements while music plays.

0players24h peak 2
+0 24h
13favorites
17upvotes
42%Terry score
759
Tanki Online thumbnail
Tanki Online apexgames.tankionline

Upgrade your tank in full 3D. Survive, grow, and conquer!

0players24h peak 0
+0 24h
13favorites
12upvotes
55%Terry score
766
Deep Survey thumbnail
Deep Survey pooh.deep_survey

A convicted surveyor charts a hostile world from a cramped vessel using only sonar, a balloon, and a 3D printer.

0players24h peak 0
+0 24h
13favorites
8upvotes
43%Terry score

Global s&box player activity history

24h range · hourly peaks

s&box games list and player count

What are s&box games?

s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.

The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.

s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.

Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.

Reading the games list

Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.

If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.