Compete for the prize with your life on the line!
s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 455
- 24h player peak
- 498
Descend into the abyss as a company diver living in an unfortunate world.
A remake of the popular CS:S gamemode. Cannoniers blast Runners away as they try to survive on stilted platforms!
Recreating the old classic Deathrun! (Early Alpha thank you for your patience)
Gather resources, build your defenses, and smash the enemy base in a 6v6 FPS showdown!
Navigate the dungeon while duplicating yourself by absorbing artifacts.
Chop down trees and build your ultimate lumber yard.
Putt your way to the top... but don't miss!
Your base is your fortress. Your bed is your life. Welcome to Bedwars!
Trickshot is a FFA shooter on Rust. Earn points for kills, pull off trickshots, 360s or noscopes to gain extra points for style!
Manage your shop and inventory, hire staff to work for your company and more
A bundle of bite-sized games that test your knowledge and sharpen your mind
Adds surfing physics, air strafing, climbing, bunny hopping, and more like Wall Jumps/Wall Slide (Parkour).
Medium obby - obby for real master of jumping, continue of Easy Obby!
Use movement abilities to traverse the world as free and as fast as you'd like while defeating enemies and finding secrets.
The Classic Spleef Gamemode. Try to break blocks beneath your oppenents to make them fall and be the last one standing.
The 3D incremental multiplayer casino clicker where you build your fortune, enhance your showroom, and upgrade your profits!
Save the world from an unrelenting onslaught of monsters!
Extremely early testing for a surreal survival horror game.
WIP - Run from trappers or trap the Runners
Open world climbing, Chill with your friends or race for the best times.
Laser Tag in a dark arena. Casual fun for now.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.