s&box games list
s&box games list and player count.
Browse live s&box games by current players, 24h momentum, updates, votes, and Terry Score.
- games
- 1.6k
- playing now
- 409
- 24h player peak
- 498
S&Forge is the ultimate crafting puzzle. Drag, combine, and decrypt hundreds of secret recipes to build your technological empir
S&Reactor is a deep grid-based energy tycoon game. Start with simple wind turbines, research advanced nuclear technologies,...
A game about destroying asteroids
Born to Jump is a dark fantasy jump adventure inspired by gothic nightmares and cursed worlds.
A pixel-themed sandwich-shop idle clicker. Click, stack, hire, prestige & repeat until your sandwich runs the universe.
Connect rows of coins with friends!
Fire balls of paint to uncover the hidden sections of the environment while fighting a constant wave of enemies!
Click the apple tree, buy upgrades, unlock achievements, and prestige to build the ultimate harvest empire!
Block Blast meets Tetrio! Drop blocks, clear lines, and outlast opponents in this Battle Royale puzzle.
Some S&Box projects to test some systems and stress test the engine.
Typing game, designed to help you improve your typing speed. Single player only for now, multiplayer being developed.
Competitive multiplayer typing game. training, 1v1 duels, ranked ladder, 100-floor climb. 56 languages.
The goal in this game is to Replicate paintings and objects by painting them on a canvas. You can sell the paintings you made to
You are rock, but with backported features from the first game.
Buy Powerups, Shoot your enemies with a Bow!
Play as Repli to escape a factory that are using your kind for manufacturing.
Don't expect. This is a demo prototype created to showcase a procedural generator for open landscapes and caves.
Player activity history
s&box games list and player count
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
Use this page as a live s&box games list and player count tracker. It sorts public game packages by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Terry Score is a confidence-weighted approval score based on upvotes, downvotes, and vote count. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Reading the games list
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
If you are looking for the best s&box games right now, start with live players, 24h peak, momentum, and Terry Score together. Terry Score is the closest quality signal on sbox.watch. It does not prove a game is good, but it helps separate widely liked packages from packages with weaker public feedback. The other signals answer different questions: which games are active now, which ones are gaining attention, and which ones have built up a base over time.