Fun with curves! A visualizer for s&box.
s&box games
Games being played now.
A live index of public s&box games being played right now.
- games
- 1.7k
- players online
- 282
- 24h player peak
- 346
Jump, Dash and Smash your way through words!
Welcome to Minesweeper Online, where you’re not just fighting a grid of hidden explosives—you’re fighting everyone watching you
Test your timing and reflexes in a high-speed gauntlet where spinning beams speed up forever until only the last Terry remains!
A voxel based minigame collection
A small destruction tech-demo minigame made for Tech Jam 1
Experience the world like never before in this groundbreaking sensory roleplay adventure
A full rewrite of Powder Box from the ground up.
Survive endless waves of zombies with your friends. Mine resources, build turrets, and upgrade your arsenal to protect the base
yeah like for real
Investor City is an exciting real estate management simulator where you play the role of a novice real estate investor.
Kill monsters, earn gold, upgrade your power. Simple clicker with endless progression
A small game about flying a spaceship in a PvPvE dogfight arena
he wont realease hl3 because he owns epic games
Hatch, collect, and level pets with unique abilities while battling over Eggs in a multiplayer sandbox!
A gamemode to test the Sprays library.
Fight waves of your self.
About s&box games
What are s&box games?
s&box games are playable packages published by creators on sbox.game. A game package can define its own rules, UI, maps, assets, systems, and multiplayer behavior. Some games are small experiments. Others are larger projects with active servers, regular updates, and their own communities.
The platform is built on a heavily modified version of Valve's Source 2 engine. Creators can publish games inside s&box, and s&box games can also be exported as standalone games and published elsewhere, including on Steam. Eligible games can also take part in the s&box Play Fund, which rewards creators based on player activity and other platform signals.
s&box's current platform monetization is centered on the Play Fund for games and maps, with Facepunch saying it wants to avoid pay-to-win incentives. That makes the package metrics here different from a marketplace driven mainly by in-game purchases.
This page tracks public s&box game packages and sorts them by live and historical signals. Player count shows how many people are playing a game right now according to the package data returned by s&box. Favorites and upvotes show longer-term interest. Momentum is measured by sbox.watch from local snapshots and reflects recent changes in favorites and upvotes.
Why people make s&box games
Creators use s&box as a game development platform: they create game projects in the editor, build scenes and systems, and publish packages through sbox.game. They can update a package over time and reuse maps, libraries, assets, or other packages where it makes sense. The result is a mix of prototypes, multiplayer modes, remakes, experiments, and games built around one focused idea.
The list is not a ranking of quality. A new game can move quickly because a few people discovered it. An older game can stay relevant because players keep returning. The useful part is the pattern: which games are active now, which ones are gaining attention, and which ones have built up a base over time.